From 89e072abb1321595a0ba54f066168fc8ca9b38f6 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期三, 22 五月 2019 16:18:26 +0800
Subject: [PATCH] 6908 【后端】【2.0】生命神兵经验解封
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGodWeapon.py | 6 +++---
1 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGodWeapon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGodWeapon.py
index 6182d28..980cec6 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGodWeapon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGodWeapon.py
@@ -203,9 +203,9 @@
#1.判断表中有没此类型,2.是否满级,3.判断是否有物品
attrLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_GodWeaponLV % weaponType)
- if not attrLV and Def_GodWeaponType_SuperHit != weaponType:
- GameWorld.DebugLog("神兵未解锁,无法升级!weaponType=%s,attrLV=%s" % (weaponType, attrLV))
- return
+ # if not attrLV and Def_GodWeaponType_SuperHit != weaponType:
+ # GameWorld.DebugLog("神兵未解锁,无法升级!weaponType=%s,attrLV=%s" % (weaponType, attrLV))
+ # return 由配置表决定等级0是否可升级
beforeAttrLV = attrLV # 用于提示
godWeaponData = IpyGameDataPY.GetIpyGameData('GodWeapon', weaponType, attrLV)
--
Gitblit v1.8.0