From 89e072abb1321595a0ba54f066168fc8ca9b38f6 Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期三, 22 五月 2019 16:18:26 +0800 Subject: [PATCH] 6908 【后端】【2.0】生命神兵经验解封 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGodWeapon.py | 6 +++--- 1 files changed, 3 insertions(+), 3 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGodWeapon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGodWeapon.py index 6182d28..980cec6 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGodWeapon.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGodWeapon.py @@ -203,9 +203,9 @@ #1.判断表中有没此类型,2.是否满级,3.判断是否有物品 attrLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_GodWeaponLV % weaponType) - if not attrLV and Def_GodWeaponType_SuperHit != weaponType: - GameWorld.DebugLog("神兵未解锁,无法升级!weaponType=%s,attrLV=%s" % (weaponType, attrLV)) - return + # if not attrLV and Def_GodWeaponType_SuperHit != weaponType: + # GameWorld.DebugLog("神兵未解锁,无法升级!weaponType=%s,attrLV=%s" % (weaponType, attrLV)) + # return 由配置表决定等级0是否可升级 beforeAttrLV = attrLV # 用于提示 godWeaponData = IpyGameDataPY.GetIpyGameData('GodWeapon', weaponType, attrLV) -- Gitblit v1.8.0