From 8a3b39e2b66ab9f7d1f1ac65082980d1de8a9582 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期三, 31 十月 2018 14:52:30 +0800
Subject: [PATCH] 4498 【后端】【1.2.0】增加【助战特定副本】的任务接口
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py | 16 ++++++++++++++--
1 files changed, 14 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
index 0afbe39..4204d7a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -3356,7 +3356,8 @@
__AttrName = "%s" # 参数为ChConfig.Def_Calc_AllAttrType_MAX对应所有属性列表索引
__AttrNameNoline = "Noline_%s" # 参数为ChConfig.Def_Calc_AllAttrType_MAX对应所有属性列表索引
- __NolineAttrList = [ChConfig.TYPE_Calc_AttrSpeed] # 需要记录的非线性战斗属性
+ __NolineAttrList = [ChConfig.TYPE_Calc_AttrSpeed, ChConfig.TYPE_Calc_AttrATKMin, ChConfig.TYPE_Calc_AttrATKMax,
+ ChConfig.TYPE_Calc_AttrMaxHP] # 需要记录的非线性战斗属性
## 初始化
# @param self 类实例
@@ -3465,9 +3466,20 @@
AtkSpeedParameter = fpParam.GetCftAtkSpeed()
LuckyHitParameter = fpParam.GetCftLuckyHit()
+ fpEx = 0
+ #装备模块特殊处理
+ if self.mfpType == ShareDefine.Def_MFPType_Equip:
+ AtkPer = getattr(self, self.__AttrNameNoline % ChConfig.TYPE_Calc_AttrATKMax) * fpParam.GetCftAtkPer() # 攻击百分比系数
+ MaxHPPer = getattr(self, self.__AttrNameNoline % ChConfig.TYPE_Calc_AttrMaxHP) * fpParam.GetCftMaxHPPer() # 生命百分比系数
+ fpEx = eval(IpyGameDataPY.GetFuncCompileCfg("FightpowerFormula", 3))
+ GameWorld.DebugLog("装备模块攻击生命百分比传奇属性战力: fpEx=%s" % fpEx)
+ else:
+ AtkPer = 0
+ MaxHPPer = 0
+
#获取策划配置的表格
FightpowerFormula = IpyGameDataPY.GetFuncCfg("FightpowerFormula")
- totalFightPower = eval(FormulaControl.GetCompileFormula("FightpowerFormula", FightpowerFormula))
+ totalFightPower = eval(FormulaControl.GetCompileFormula("FightpowerFormula", FightpowerFormula)) + fpEx
#GameWorld.DebugLog("MfpType=%s,FightPower=%s, %s" % (self.mfpType, totalFightPower, self.GetMFPAttrStr()))
if totalFightPower > ShareDefine.Def_UpperLimit_DWord:
--
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