From 8a3b39e2b66ab9f7d1f1ac65082980d1de8a9582 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期三, 31 十月 2018 14:52:30 +0800
Subject: [PATCH] 4498 【后端】【1.2.0】增加【助战特定副本】的任务接口
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py | 7 +++++--
1 files changed, 5 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py
index f82909c..3860726 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py
@@ -55,6 +55,7 @@
import PassiveBuffEffMng
import PlayerFamilyRedPacket
import PlayerGoldGift
+import PlayerFlashSale
import PlayerWing
import ChEquip
@@ -461,7 +462,7 @@
relation = BaseAttack.GetTagRelation(curPlayer, curTag, None, tick)
#判断是否敌对关系
if relation[0] != ChConfig.Type_Relation_Enemy :
- AttackCommon.PlayerAttackFailSysMessanage(curPlayer, relation[1])
+ #AttackCommon.PlayerAttackFailSysMessanage(curPlayer, relation[1])
return
return curTag
@@ -627,7 +628,7 @@
if not result:
return
- FBLogic.OnCollectOK(curPlayer, tick)
+ FBLogic.OnCollectOK(curPlayer, curNPC.GetNPCID(), tick)
return
#---------------------------------------------------------------------
@@ -1227,6 +1228,8 @@
PlayerSuccess.FinishDelayAddSuccessProgress(curPlayer, tick, False)
#开服红包处理
PlayerFamilyRedPacket.ProcessOSRedPacket(curPlayer, tick)
+ #限时抢购
+ PlayerFlashSale.ProcessFlashSaleMail(curPlayer, tick)
return
--
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