From 8a53680fa3151b32058f5d5f72cbf48351433f60 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期一, 17 九月 2018 21:15:36 +0800 Subject: [PATCH] 3629 【后端】邮件发放记录流向优化 --- ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerCompensation.py | 28 +++++++++++++++------------- 1 files changed, 15 insertions(+), 13 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerCompensation.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerCompensation.py index dbd3b3f..81f0048 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerCompensation.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerCompensation.py @@ -85,22 +85,23 @@ # @param addItemList [(itemID, itemCnt, isBind), {或物品信息字典}, ...] # @return GUID def SendPersonalItemMailEx(title, content, getDays, playerIDList, addItemList, - gold = 0, goldPaper = 0, silver = 0, sourceType = ChConfig.Mail_Type_Default): + gold = 0, goldPaper = 0, silver = 0, sourceType = ChConfig.Mail_Type_Default, detail=""): limitTime = str(GameWorld.GetDatetimeByDiffDays(getDays)) limitTime = limitTime.split(".")[0] return SendPersonalItemMail(title, content, limitTime, playerIDList, addItemList, - gold, goldPaper, silver, sourceType) + gold, goldPaper, silver, sourceType, detail=detail) def SendPersonalItemMailBatch(batchMailInfoList): ## 批量发送邮件 - mailTypeKey, batchPlayerIDList, batchAddItemList, batchParamList, batchGold, batchGoldPaper, batchSilver = batchMailInfoList - + mailTypeKey, batchPlayerIDList, batchAddItemList, batchParamList, batchGold, batchGoldPaper, batchSilver, batchDetail = batchMailInfoList + lenPlayerID = len(batchPlayerIDList) lenItem = len(batchAddItemList) lenParam = len(batchParamList) lenGold = len(batchGold) lenGoldPaper = len(batchGoldPaper) lenSilver = len(batchSilver) + lenDetail = len(batchDetail) title = "" getDays = 30 @@ -113,17 +114,18 @@ gold = batchGold[i] if lenGold == lenPlayerID else 0 goldPaper = batchGoldPaper[i] if lenGoldPaper == lenPlayerID else 0 silver = batchSilver[i] if lenSilver == lenPlayerID else 0 + detail = batchDetail[i] if lenDetail == lenPlayerID else "" content = "<MailTemplate>%s</MailTemplate>%s" % (mailTypeKey, str(paramList)) - SendPersonalItemMail(title, content, limitTime, playerIDList, addItemList, gold, goldPaper, silver) + SendPersonalItemMail(title, content, limitTime, playerIDList, addItemList, gold, goldPaper, silver, detail=detail) return -def SendMailByKey(mailTypeKey, playerIDList, addItemList, paramList=[], gold=0, goldPaper=0, silver=0): +def SendMailByKey(mailTypeKey, playerIDList, addItemList, paramList=[], gold=0, goldPaper=0, silver=0, detail=""): GameWorld.DebugLog("SendMailByKey %s, playerIDList=%s, addItemList=%s, paramList=%s, gold=%s, goldPaper=%s, silver=%s" % (mailTypeKey, playerIDList, addItemList, paramList, gold, goldPaper, silver)) title = "" content = "<MailTemplate>%s</MailTemplate>%s" % (mailTypeKey, json.dumps(paramList, ensure_ascii=False)) - return SendPersonalItemMailEx(title, content, 30, playerIDList, addItemList, gold, goldPaper, silver) + return SendPersonalItemMailEx(title, content, 30, playerIDList, addItemList, gold, goldPaper, silver, detail=detail) # 此处货币playerIDList发放统一,如根据玩家不同而变,则应需修改 ## 功能发放物品补偿/奖励邮件 @@ -131,7 +133,7 @@ # @return GUID # @remarks addItemList支持append字典 def SendPersonalItemMail(title, content, limitTime, playerIDList, addItemList, - gold = 0, goldPaper = 0, silver = 0, sourceType = ChConfig.Mail_Type_Default): + gold = 0, goldPaper = 0, silver = 0, sourceType = ChConfig.Mail_Type_Default, detail=""): if not playerIDList: return "" @@ -169,7 +171,7 @@ GUID = str(uuid.uuid1()) AddPersonalItem(GUID, addItemDictList[startIndex:startIndex + perMailItemCnt], playerIDList, limitTime, "%s<$_$>%s<$_$>%s" % (ChConfig.Def_Mail_SenderSys, title, content), - gold, goldPaper, silver) + gold, goldPaper, silver, sourceType, detail) return GUID ## 发送纯文字个人补偿 @@ -326,7 +328,7 @@ # @param addItemDictList, LimitTime, mailInfo, PlayerJob, Text # @return None def AddEntireItem(GUID, addItemDictList, LimitTime, mailInfo, PlayerJob, Text, - gold = 0, goldPaper = 0, silver = 0): + gold = 0, goldPaper = 0, silver = 0, detail=""): ''' @param mailInfo: GetEntireCompensationInfo 的返回值, 目前暂存字段 PlayerLV 中 ''' @@ -345,7 +347,7 @@ PlayerJob, Text, gold, goldPaper, silver) checkState, limitLVType, limitLV = ParseEntireCompensationInfo(mailInfo) addDict = {"LimitTime":LimitTime, "LimitLV":limitLV, "LimitLVType":limitLVType, "CheckState":checkState, "PlayerJob":PlayerJob, "Text":Text, - "Gold":gold, "GoldPaper":goldPaper, "Silver":silver, "ItemList":addItemDictList} + "Gold":gold, "GoldPaper":goldPaper, "Silver":silver, "ItemList":addItemDictList, "Detail":detail} #添加流向 eventName = "Add" if checkState == CheckState_OK else "AddToCheck" DataRecordPack.DR_EntireCompensation(GUID, eventName, addDict) @@ -413,7 +415,7 @@ # @param addItemDict, PlayerIDList, LimitTime, Text # @return None def AddPersonalItem(GUID, addItemDictList, PlayerIDList, LimitTime, Text, - gold = 0, goldPaper = 0, silver = 0, sourceType = ChConfig.Mail_Type_Default): + gold = 0, goldPaper = 0, silver = 0, sourceType = ChConfig.Mail_Type_Default, detail=""): if GameWorld.IsMergeServer(): return GameWorld.DebugLog("Compensation### AddPersonalItem GUID:%s ItemDict:\n%s "%(GUID, addItemDictList)) @@ -449,7 +451,7 @@ #添加流向 addDict = {"LimitTime":LimitTime, "Text":Text, "Gold":gold, "GoldPaper":goldPaper, "Silver":silver, - "ItemListLen":len(addItemDictList)} + "ItemListLen":len(addItemDictList), "Detail":detail} DataRecordPack.DR_AddPersonalCompensation(PlayerIDList, GUID, addItemDictList, addDict) return -- Gitblit v1.8.0