From 8a5cd920235eefda418bba0e949ba522cab72a4c Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 11 八月 2022 16:18:29 +0800
Subject: [PATCH] 9685 【后台】开服时间整合(清档完毕后入库存档)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/Item_Chests.py |   23 +++++++++++++++--------
 1 files changed, 15 insertions(+), 8 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/Item_Chests.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/Item_Chests.py
index 3e12edf..c8b0ebe 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/Item_Chests.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/Item_Chests.py
@@ -228,7 +228,7 @@
         if not itemData:
             GameWorld.ErrLog("宝箱奖励物品不存在! chestsItemID=%s,itemID=%s,jobItemID=%s" % (chestsItemID, itemID, jobItemID))
             return
-        packType = ChConfig.GetItemPackType(itemData.GetType())
+        packType = ChConfig.GetItemPackType(itemData)
         needSpace = int(math.ceil(itemCount / float(itemData.GetPackCount())))
         needSpaceDict[packType] = needSpaceDict.get(packType, 0) + needSpace
         
@@ -399,19 +399,26 @@
     # 多条产出记录的,按等级来
     lvIpyDataList = []
     for ipyData in awardIpyDataList:
-        lvIpyDataList.append([ipyData.GetAwardLV(), ipyData])
+        lvIpyDataList.append([ipyData.GetRealmLV(), ipyData.GetAwardLV(), ipyData])
     lvIpyDataList.sort() # 升序排序
     
     curLV = curPlayer.GetLV()
-    minLV = lvIpyDataList[0][0]
+    curRealmLV = curPlayer.GetOfficialRank()
+    minRealmLV, minLV = lvIpyDataList[0][0], lvIpyDataList[0][1]
     if curLV < minLV:
-        GameWorld.ErrLog("当前等级无法开启该宝箱!curLV=%s,minLV=%s,chestsItemID=%s" % (curLV, minLV, chestsItemID), curPlayer.GetPlayerID())
+        GameWorld.ErrLog("当前等级无法开启该宝箱!curLV=%s < minLV=%s,chestsItemID=%s" % (curLV, minLV, chestsItemID), curPlayer.GetPlayerID())
+        return
+    if curRealmLV < minRealmLV:
+        GameWorld.ErrLog("当前境界无法开启该宝箱!curRealmLV=%s < minRealmLV=%s,chestsItemID=%s" % (curRealmLV, minRealmLV, chestsItemID), curPlayer.GetPlayerID())
         return
     
     for i, lvIpyInfo in enumerate(lvIpyDataList[1:], 1):
-        awardLV, ipyData = lvIpyInfo
-        if curLV < awardLV:
-            awardLV, ipyData = lvIpyDataList[i - 1]
-            return ipyData
+        realmLV, awardLV, ipyData = lvIpyInfo
+        if realmLV: # 境界优先,二选一
+            if curRealmLV < realmLV:
+                return lvIpyDataList[i - 1][-1]
+        else:
+            if curLV < awardLV:
+                return lvIpyDataList[i - 1][-1]
     return awardIpyDataList[-1]
 

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