From 8a8329e10d9003867939df1e55bc93e84ebed55f Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期日, 22 九月 2019 18:33:52 +0800 Subject: [PATCH] 8282 [主干]跑环任务,每环都要物品灵石(跑环支持直接给灵石) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestManager.py | 3 +++ 1 files changed, 3 insertions(+), 0 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestManager.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestManager.py index 1dd4708..7544626 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestManager.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestManager.py @@ -514,6 +514,7 @@ self.FamilyHornor = 0 #家族荣誉 self.PetExp = 0 # 宠物经验 self.Prestige = 0 # 威望奖励 + self.GoldPaper = 0 # 绑玉/灵石 #--------------------------------------------------------------------- ## 每日任务奖励数据类集合 @@ -1275,6 +1276,7 @@ minLV = GameWorld.ToIntDef(curRunAroundRewardNode.GetAttribute("minlv"), 0) maxLV = GameWorld.ToIntDef(curRunAroundRewardNode.GetAttribute("maxlv"), 0) familyHornor = GameWorld.ToIntDef(curRunAroundRewardNode.GetAttribute("familyhornor"), 0) + goldPaper = GameWorld.ToIntDef(curRunAroundRewardNode.GetAttribute("goldpaper"), 0) #继承每日奖励,参考设置 dayEventRewardData = RunAroundRewardData() dayEventRewardData.Exp = Exp @@ -1282,6 +1284,7 @@ dayEventRewardData.Money = Money dayEventRewardData.Item = Item dayEventRewardData.PlayerFamilyHornor = familyHornor + dayEventRewardData.GoldPaper = goldPaper allRunAround.Rewards[(minLV, maxLV)] = dayEventRewardData if minLV < allRunAround.MinLV: allRunAround.MinLV = minLV -- Gitblit v1.8.0