From 8b176b2f1af997f16531f0ee82f8ceeb7ba3ca07 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期一, 19 十一月 2018 21:44:41 +0800 Subject: [PATCH] 4885 【1.3】【后端】潜力技能支持某个字段增加生命值配置 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py | 65 +++++++++++++++++++++++++++----- 1 files changed, 54 insertions(+), 11 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py index 216727c..0b8801e 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py @@ -1798,7 +1798,10 @@ Def_NoPlayerNeedProcessRefreshPointMap = [Def_FBMapID_SealDemon, Def_FBMapID_GodArea, Def_FBMapID_BossHome] # 可重复进的副本 -Def_NoLimitEnterCntMap = [Def_FBMapID_FamilyParty, Def_FBMapID_FamilyWar, Def_FBMapID_FamilyInvade] +Def_NoLimitEnterCntMap = [Def_FBMapID_FamilyParty, Def_FBMapID_FamilyWar, Def_FBMapID_FamilyInvade, Def_FBMapID_ElderBattlefield] + +# 无玩家时不自动关闭的自伸缩副本 +Def_NoPlayerNotCloseAutoSizeMap = [Def_FBMapID_FamilyInvade, Def_FBMapID_FamilyBossMap] # 不可切换PK模式的地图 Def_CanNotChangeAtkModelMap = [] @@ -3309,6 +3312,7 @@ Def_Player_Dict_FbCntRegainStartTime = "FbCntRegainStartTime_%s" # 副本次数恢复开始时间, 参数为副本ID Def_Player_Dict_FbCntRegainTotalTime = "FbCntRegainTotalTime_%s" # 副本次数恢复还需时间, 参数为副本ID Def_Player_Dict_FBHistoryMaxLine = "FBHistoryMaxLine_%s" # 副本历史最高通关, 参数为副本ID +Def_Player_Dict_IceLoadLineID = "IceLoadLineID_%s" # 副本星级星级信息, 参数为[key编号], 按位存储每个lineID是否选中 Def_Player_Dict_RefurbishGoodBookPlayerLv = "RefurbishGoodBookPlayerLv_97" # 刷新天书任务时的玩家等级 Def_Player_Dict_GameFuncFirstTouch = "GameFuncFirstTouch_%s" # 服务端功能首次触发开启状态; 参数, key编号 Def_Player_Dict_GameFuncAwardState = "GameFuncAwardState_%s" # 服务端功能开启领奖状态; 参数, key编号 @@ -3647,6 +3651,12 @@ #聊天气泡 Def_PDict_ChatBubbleBoxState = "ChatBubbleBoxState_%s" # 聊天气泡状态, 参数(key编号) +#冰晶矿脉 +Def_PDict_IceLodeStarAwardRecord = "IceLodeStarAwardRecord" #星级奖励领奖记录 +Def_PDict_IceLodeHasSweep = "IceLodeHasSweep" #今日是否已扫荡过 +Def_PDict_IceLodeLastCheckTime = "IceLodeLastCheckTime" #上次补发星级奖励时间 +Def_PDict_IceLodeDayLV = "IceLodeDayLV" #今日等级 +Def_PDict_IceLodeIsInFBOnDay = "IceLodeIsInFBOnDay" #在副本里过天 #------------------------------------------------------------------------------- #类型 Def_PDictType_OnlinePrize Def_PDict1_OnlinePrizeCnt = "OnlinePrizeCnt" # 新手在线已领取奖励次数 @@ -3715,6 +3725,7 @@ Def_PDict_ActivityAwardRecord = "ActivityAwardRecord" # 活跃度奖励领取记录,按二进制位标识 Def_PDict_Activity_AwardStage = "Activity_AwardStage" # 当前活跃奖励阶段 Def_PDict_Activity_RealmPoint = "Activity_RealmPoint" # 当前可领修行点 +Def_PDict_Activity_ExtraRealmPoint = "Activity_ExtraRealmPoint" # 多倍活动额外获得的修行点 # 每日活动 Def_PDict_DailyActionDayTimes = "DailyActionDayTimes_%s" # 每日活动今日完成次数 参数每日活动ID Def_PDict_DailyActionWeekTimes = "DailyActionWeekTimes_%s" # 每日活动本周完成次数 参数每日活动ID @@ -3813,7 +3824,7 @@ Def_PDict_MWSoulGotValue = "MWSoulGotValue_%s" #法宝特权已领取进度 参数特权ID Def_PDict_MWSoulGotItemState = "MWSoulGotItemState_%s" #法宝特权领取物品奖励状态 参数特权ID Def_PDict_MWSoulActiveState = "MWSoulActiveState_%s" #法宝之魂激活状态 参数(key编号) - +Def_PDict_MWFBPassLevel = "MWFBPassLevel_%s" #法宝副本通关关卡 参数(法宝ID) #炼丹炉 Def_PDict_AlchemyLV = "AlchemyLV" #炼丹等级 Def_PDict_AlchemyExp = "AlchemyExp" #炼丹经验 @@ -4254,7 +4265,9 @@ Def_CalcAttrFunc_MagicWeaponSoul, # 法宝之魂属性34 Def_CalcAttrFunc_Dogz, # 神兽35 Def_CalcAttrFunc_DogzBattleSkill, # 助战神兽技能36 -) = range(37) +Def_CalcAttrFunc_DogzEquip, # 神兽装备37 +Def_CalcAttrFunc_DogzEquipPlus, # 神兽装备强化38 +) = range(39) # 在此列表中的功能属性,不享受百分比加成,--属性参与战力计算 @@ -4269,9 +4282,11 @@ #战斗力分组类型对应功能点属性分类索引列表,并不是一一对应的,有些战斗力类型可由多个功能点组成 MFPTypeAttrFuncIndexDict = {ShareDefine.Def_MFPType_Role:[Def_CalcAttrFunc_RoleBase], - ShareDefine.Def_MFPType_Equip:[Def_CalcAttrFunc_EquipBaseWeapon, Def_CalcAttrFunc_EquipBaseRelics, - Def_CalcAttrFunc_EquipBaseArmor, Def_CalcAttrFunc_Equip, - Def_CalcAttrFunc_EquipOutOfPrint, Def_CalcAttrFunc_EquipAllStars], +# 因为装备评分和实际战力一直出现不匹配的情况,所以装备战力修改为直接由装备评分做为参数计算战力,所以装备评分计算的所有属性不列入战力计算,祥见评分计算函数 ItemCommom.CalcEquipGS +# ShareDefine.Def_MFPType_Equip:[Def_CalcAttrFunc_EquipBaseWeapon, Def_CalcAttrFunc_EquipBaseRelics, +# Def_CalcAttrFunc_EquipBaseArmor, Def_CalcAttrFunc_Equip, +# Def_CalcAttrFunc_EquipOutOfPrint, Def_CalcAttrFunc_EquipAllStars], + ShareDefine.Def_MFPType_Equip:[Def_CalcAttrFunc_EquipAllStars], ShareDefine.Def_MFPType_Plus:[Def_CalcAttrFunc_PlusBase, Def_CalcAttrFunc_PlusEx], ShareDefine.Def_MFPType_Stone:[Def_CalcAttrFunc_Stone], ShareDefine.Def_MFPType_Suit:[Def_CalcAttrFunc_Suit], @@ -4291,7 +4306,8 @@ ShareDefine.Def_MFPType_MagicWeapon3:[Def_CalcAttrFunc_MagicWeapon3, Def_CalcAttrFunc_Stove, Def_CalcAttrFunc_VIP], ShareDefine.Def_MFPType_StoveYao:[Def_CalcAttrFunc_StoveYao], ShareDefine.Def_MFPType_MagicWeaponSoul:[Def_CalcAttrFunc_MagicWeaponSoul], - ShareDefine.Def_MFPType_Dogz:[Def_CalcAttrFunc_Dogz], + # 神兽战力同装备模块战力一致,受评分影响,装备评分相关的战力另外算 + ShareDefine.Def_MFPType_Dogz:[Def_CalcAttrFunc_Dogz, Def_CalcAttrFunc_DogzEquipPlus], ShareDefine.Def_MFPType_Other:[Def_CalcAttrFunc_Success, Def_CalcAttrFunc_FamilyTech, Def_CalcAttrFunc_EquipDecompose], } @@ -4356,7 +4372,10 @@ TriggerType_AddBuffOver, # 添加buff之后触发技能 56 TriggerType_StormAttackOver, # 类剑刃风暴每攻击一次触发技能 57 TriggerType_StormAttackReduceCD, # 类剑刃风暴攻击每攻击一次减少CD 58 -) = range(1, 59) +TriggerType_AttackAddFinalPer, #增加最终伤害百分比 59 +TriggerType_SummonDie, #自身召唤兽死亡触发技能 60 +TriggerType_GiftReduceCD, # 天赋用的减CD 61 +) = range(1, 62) # NPC功能类型定义 @@ -4454,6 +4473,13 @@ Def_SendMergeLoudspeaker, #发送跨服喇叭5 Def_ClientServerInitOK, #跨服子服启动成功6 ) = range(7) + +#版本修正标记, 使用key格式 Def_Player_Dict_VersionFix +( +Def_VerFix_ChatBubbleBox, # 1.2版本购买VIP礼包可获得激活气泡框道具,针对已购买过VIP礼包的老号处理; +Def_VerFix_CTGDoublePrize, # 1.2版本开放首充双倍,重置老号充值ID对应累计充值次数; +Def_VerFix_RuneSource, # 修复老号双属性符印的获取途径; +) = range(3) ##================================================================================================== #游戏消费点类型定义 @@ -4922,8 +4948,9 @@ ntPet, ntTouchKill, #触碰后自杀类 17 ntUndeath, #不死类型 18 +ntRobot, #上古战场机器人类型 19 ntMax -) = range(20) +) = range(21) (Def_SkillFuncType_Common, #0为通用技能 @@ -5047,7 +5074,8 @@ Def_RewardType_WishingWell, # 许愿池奖励16 Def_RewardType_OpenFunc, # 功能开启奖励17 Def_RewardType_TotalRecharge, # 累计充值奖励18 -)= range(19) +Def_RewardType_IceLodeStar, # 冰晶矿脉星级奖励19 +)= range(20) #boss复活相关活动定义 @@ -5082,4 +5110,19 @@ Def_PPAct_Pray, #祈愿 11 Def_PPAct_BossHome, #boss之家 12 Def_PPAct_VIPBoss, #vipBOSS 13 -) = range(1, 13+1) \ No newline at end of file +) = range(1, 13+1) + +# 套装枚举,普通套装,强化套装 +(EquipSuitType_Normal, +EquipSuitType_Plus, +) = range(1,3) + +EquipGroupType_Armor = '1' # 防具套装 +EquipGroupType_Relics = '2' # 仙器套装 + +# 符印来源类型 +( +Rune_Source_Unkown, # 老号未知 0 +Rune_Source_Default, # 默认 1 +Item_Source_Compound, # 符印合成 2 +) = range(3) \ No newline at end of file -- Gitblit v1.8.0