From 8bb1b16496579e13cc294273b24a2fe2dcdcb84c Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 26 七月 2019 21:24:43 +0800
Subject: [PATCH] 8180 【后端】【主干】优化组队打BOSS(境界不受boss压制的队员各自掉一份,优化争夺模式不对队友造成伤害)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4505.py |    5 +++--
 1 files changed, 3 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4505.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4505.py
index ee5cf49..1673d99 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4505.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4505.py
@@ -22,8 +22,9 @@
     if passiveEffect.GetEffectValue(2):
         ownerID, ownerType = attacker.GetID(), attacker.GetGameObjType()
     
-    if not GameObj.GetPyPlayerState(defender, passiveEffect.GetEffectValue(1), ownerID, ownerType):
-        return False
+    if passiveEffect.GetEffectValue(1):
+        if not GameObj.GetPyPlayerState(defender, passiveEffect.GetEffectValue(1), ownerID, ownerType):
+            return False
         
     return True
 

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