From 8bf2e133de607c17a898bec2264f55aa463a3fa7 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 10 五月 2019 16:37:12 +0800
Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能 - 4012状态判定增加 查找是否释放者

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintNPCInfo.py |    3 ++-
 1 files changed, 2 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintNPCInfo.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintNPCInfo.py
index 10c33ba..647b353 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintNPCInfo.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintNPCInfo.py
@@ -24,6 +24,7 @@
 import GMCommon
 import FamilyRobBoss
 import ShareDefine
+import ChConfig
 
 import random
 #---------------------------------------------------------------------
@@ -69,7 +70,7 @@
 
 def PrintNPCBuff(curPlayer, curNPC):
     for buffType in range(IPY_GameWorld.bfBuff, IPY_GameWorld.btBufMax):
-        if buffType in [IPY_GameWorld.bfIncBuff, IPY_GameWorld.btPassiveBuf, IPY_GameWorld.bfEquipBuff, IPY_GameWorld.bfMapBuff]:
+        if buffType in ChConfig.Def_BuffType_OnlyPlayer:
             continue
         PrintBuffState(curPlayer, curNPC, buffType)
     return

--
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