From 8bf2e133de607c17a898bec2264f55aa463a3fa7 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期五, 10 五月 2019 16:37:12 +0800 Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能 - 4012状态判定增加 查找是否释放者 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintNPCInfo.py | 3 ++- 1 files changed, 2 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintNPCInfo.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintNPCInfo.py index 10c33ba..647b353 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintNPCInfo.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintNPCInfo.py @@ -24,6 +24,7 @@ import GMCommon import FamilyRobBoss import ShareDefine +import ChConfig import random #--------------------------------------------------------------------- @@ -69,7 +70,7 @@ def PrintNPCBuff(curPlayer, curNPC): for buffType in range(IPY_GameWorld.bfBuff, IPY_GameWorld.btBufMax): - if buffType in [IPY_GameWorld.bfIncBuff, IPY_GameWorld.btPassiveBuf, IPY_GameWorld.bfEquipBuff, IPY_GameWorld.bfMapBuff]: + if buffType in ChConfig.Def_BuffType_OnlyPlayer: continue PrintBuffState(curPlayer, curNPC, buffType) return -- Gitblit v1.8.0