From 8bf2e133de607c17a898bec2264f55aa463a3fa7 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期五, 10 五月 2019 16:37:12 +0800 Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能 - 4012状态判定增加 查找是否释放者 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1033.py | 29 ----------------------------- 1 files changed, 0 insertions(+), 29 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1033.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1033.py index 18ebcb4..d22dcbc 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1033.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1033.py @@ -40,9 +40,6 @@ layer = max(curBuff.GetLayer(), 1) #单次伤害, 毒有层级的情况 singleDecHP = curBuff.GetValue()*layer - #hurtPer = FindBuffPer(defender, curBuff) # 找到另外一个buff对中毒的伤害加成 - - #singleDecHP = int((hurtPer + ChConfig.Def_MaxRateValue)*1.0/ChConfig.Def_MaxRateValue*singleDecHP) #GameWorld.DebugLog("1033---------%s-%s-%s-%s"%(curBuff.GetValue(), layer, hurtPer, singleDecHP ) ) #buff拥有者 buffOwner = SkillCommon.GetBuffOwner(curBuff) @@ -120,32 +117,6 @@ return - -# 找到对应加成伤害的毒 -def FindBuffPer(curObj, curBuff): - ownerID = curBuff.GetOwnerID() - ownerType = curBuff.GetOwnerType() - - if not ownerType: - return 0 - - buffManager = curObj.GetDeBuffState() - curEffect, plusValue, skillID = BuffSkill.FindBuffEffectByOwnertID(buffManager, ChConfig.Def_Skill_Effect_ProBloodPer, ownerID, ownerType) - if not curEffect: - return 0 - - # buff相同归属者的指定buff才有伤害加成 - for i in range(buffManager.GetBuffCount()): - findBuff = buffManager.GetBuff(i) - if findBuff.GetBuffID() != skillID: - continue - if findBuff.GetOwnerID() != ownerID: - continue - - if curEffect.GetEffectValue(1) == curBuff.GetBuffID(): - return curEffect.GetEffectValue(0) - - return 0 -- Gitblit v1.8.0