From 8c9d72bb0c1905d04bdf961b8fd8b0da26704d2f Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 11 十一月 2019 16:42:37 +0800
Subject: [PATCH] 8335 【主干】【后端】洗练功能从第二套开始(增加开放阶条件判断)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4015.py | 9 +++++----
1 files changed, 5 insertions(+), 4 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4015.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4015.py
index 77da405..f5438bd 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4015.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4015.py
@@ -25,11 +25,12 @@
if effect.GetEffectValue(2):
ownerID, ownerType = attacker.GetID(), attacker.GetGameObjType()
- if GameObj.GetPyPlayerState(defender, effect.GetEffectValue(1), ownerID, ownerType):#ChConfig.Def_PlayerState_Stun):
- #GameWorld.DebugLog("状态触发----%s"%effect.GetEffectValue(1))
- return True
+ if effect.GetEffectValue(1):
+ if not GameObj.GetPyPlayerState(defender, effect.GetEffectValue(1), ownerID, ownerType):#ChConfig.Def_PlayerState_Stun):
+ #GameWorld.DebugLog("状态触发----%s"%effect.GetEffectValue(1))
+ return False
- return False
+ return True
def GetValue(attacker, defender, effect):
--
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