From 8d72aea17247d61508e5b78985936374bbd9dbc7 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期三, 19 三月 2025 14:28:21 +0800 Subject: [PATCH] 10263 【英文】【BT】【GM】后端支持NPC仿真实玩家战斗和快速战斗(触发被动死循环防范修改;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py index 1347483..c0fe341 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py @@ -3807,7 +3807,7 @@ skillID = curSkill.GetSkillID() PyGameData.g_singleAtkRecordList.append([atkID, tagID, skillID]) #GameWorld.DebugLog("PyGameData.g_singleAtkRecordList: %s, %s" % (len(PyGameData.g_singleAtkRecordList), PyGameData.g_singleAtkRecordList)) - if len(PyGameData.g_singleAtkRecordList) >= 5: + if len(PyGameData.g_singleAtkRecordList) >= 50: mapID = GameWorld.GetMap().GetMapID() GameWorld.SendGameError("MirrorAIAtkDepthError", "mapID=%s,%s" % (mapID, PyGameData.g_singleAtkRecordList)) PyGameData.g_singleAtkRecordList = None -- Gitblit v1.8.0