From 8d72aea17247d61508e5b78985936374bbd9dbc7 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 19 三月 2025 14:28:21 +0800
Subject: [PATCH] 10263 【英文】【BT】【GM】后端支持NPC仿真实玩家战斗和快速战斗(触发被动死循环防范修改;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py
index 1347483..c0fe341 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py
@@ -3807,7 +3807,7 @@
         skillID = curSkill.GetSkillID()
         PyGameData.g_singleAtkRecordList.append([atkID, tagID, skillID])
         #GameWorld.DebugLog("PyGameData.g_singleAtkRecordList: %s, %s" % (len(PyGameData.g_singleAtkRecordList), PyGameData.g_singleAtkRecordList))
-        if len(PyGameData.g_singleAtkRecordList) >= 5:
+        if len(PyGameData.g_singleAtkRecordList) >= 50:
             mapID = GameWorld.GetMap().GetMapID()
             GameWorld.SendGameError("MirrorAIAtkDepthError", "mapID=%s,%s" % (mapID, PyGameData.g_singleAtkRecordList))
             PyGameData.g_singleAtkRecordList = None

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