From 8d871012152d869ca79d06f36a0ee6647e5a7341 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期四, 25 十月 2018 10:06:55 +0800
Subject: [PATCH] 4296 【后端】【1.2.0】220级开启加点功能(原加点功能不变)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py |   25 ++++++++++++++++++++-----
 1 files changed, 20 insertions(+), 5 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
index 8cee0ed..0afbe39 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -3320,18 +3320,33 @@
 # @remarks 获得玩家升级, 获得的属性点
 def GetLvUp_AddPoint(curPlayer):
     curPlayerID = curPlayer.GetID()
-    curReinCnt = curPlayer.GetReincarnationLv() # 当前转生次数
+    curLV = curPlayer.GetLV() # 当前等级
     
-    addPointList = IpyGameDataPY.GetFuncEvalCfg("LVUPAddPoint", 1)
-    
-    addPoint = addPointList[-1] if curReinCnt >= len(addPointList) else addPointList[curReinCnt]
+    addPointDict = IpyGameDataPY.GetFuncEvalCfg("LVUPAddPoint", 1, {})
+    addPoint = GameWorld.GetDictValueByRangeKey(addPointDict, curLV, 0)
     
     if addPoint == None:
-        raise Exception('玩家获得升级属性点异常, reincarnationLv = %s PlayerID = %s' % (curReinCnt, curPlayerID))
+        raise Exception('玩家获得升级属性点异常, curLV = %s PlayerID = %s' % (curLV, curPlayerID))
         return
     
     return int(addPoint)
 
+def DoAddPointOpen(curPlayer):
+    '''加点功能开启 处理给自由属性点及老号处理  
+                    清除老服玩家未加点的点数(清零),以前加的加点属性不清除,属性不变,战力不减, 根据最新的加点开启等级和老服玩家的当前等级,相差的差值给予玩家对应的加点点数'''
+    beforeFreePoint = curPlayer.GetFreePoint()
+    addPointDict = IpyGameDataPY.GetFuncEvalCfg("LVUPAddPoint", 1, {})
+    initFreePoint = IpyGameDataPY.GetFuncCfg("LVUPAddPoint", 2)
+    openLV = GameFuncComm.GetFuncLimitLV(ShareDefine.GameFuncID_AddPoint)
+    setFreePoint = initFreePoint
+    curLV = curPlayer.GetLV()
+    for lv in xrange(openLV, curLV+1):
+        setFreePoint += GameWorld.GetDictValueByRangeKey(addPointDict, lv, 0)
+    addDataDict = {'beforeFreePoint':beforeFreePoint}
+    DataRecordPack.DR_Freepoint(curPlayer, "AddPointOpen", setFreePoint, addDataDict)
+    curPlayer.SetFreePoint(setFreePoint)
+    GameWorld.DebugLog('    加点功能开启处理  beforeFreePoint=%s,curLV=%s, setFreePoint=%s'%(beforeFreePoint, curLV, setFreePoint), curPlayer.GetID())
+    return
 #---------------------------------------------------------------------
 
 ## 功能模块战斗力类

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