From 8ddb747ebd56d56cd4fb93e7de9bcdfae87ae5c8 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 15 二月 2019 17:13:15 +0800
Subject: [PATCH] 2903 【BUG】【1.6】玉佩有灵宠增加伤害,但属性里没有

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/EffGetSet.py |    2 +-
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/GMShell.py      |   25 +++++++++++++++++++++++++
 2 files changed, 26 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/GMShell.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/GMShell.py
index 9aed006..928baf0 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/GMShell.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/GMShell.py
@@ -30,6 +30,7 @@
 import traceback
 import PlayerTJG
 import FBLogic
+import GameObj
 #---------------------------------------------------------------------
 
 #---------------------------------------------------------------------
@@ -164,6 +165,30 @@
             DR_UseGMCMD(curPlayer, inputStr)
             return
         
+        # GameObj 的 Get、Set函数
+        if hasattr(GameObj, callFunName):
+            callObj = getattr(GameObj, callFunName)
+            argcount = callObj.func_code.co_argcount # 函数参数个数
+            
+            if argcount == 1 and callFunName.startswith("Get"):
+                value = callObj(curPlayer)
+            elif argcount == 2 and callFunName.startswith("Set"):
+                if len(inputList) < 2:
+                    GameWorld.DebugAnswer(curPlayer, "必须设定一定参数值")
+                    return
+                value = GameWorld.ToIntDef(inputList[1], None)
+                if value == None:
+                    GameWorld.DebugAnswer(curPlayer, "参数错误, 必须为纯数字!")
+                    return
+                callObj(curPlayer, value)
+            else:
+                GameWorld.DebugAnswer(curPlayer, "不支持该命令!GameObj.%s" % callFunName)
+                return
+            
+            GameWorld.DebugAnswer(curPlayer, "%s : %s" % (callFunName, value))
+            DR_UseGMCMD(curPlayer, inputStr)
+            return
+        
         curPlayer.GameServer_GMCmd(inputStr)
     except BaseException:
         GameWorld.DebugAnswer(curPlayer, "执行GM命令错误, 请查看所在地图日志!")
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/EffGetSet.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/EffGetSet.py
index f0807ee..5e21d47 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/EffGetSet.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/EffGetSet.py
@@ -81,7 +81,7 @@
    [lambda curObj:curObj.GetGoldFoundRate(), lambda curObj, value:curObj.SetGoldFoundRate(value), IPY_PlayerDefine.CDBPlayerRefresh_GoldFoundRate, 1, 0],                          # 掉落金钱值增加
    [lambda curObj:PlayerControl.GetPetMinAtk(curObj), lambda curObj, value:PlayerControl.SetPetMinAtk(curObj, value), 0, 0, 0],      # 宠物最小攻击
    [lambda curObj:PlayerControl.GetPetMaxAtk(curObj), lambda curObj, value:PlayerControl.SetPetMaxAtk(curObj, value), 0, 0, 0],      # 宠物最大攻击
-   [lambda curObj:GameObj.GetPetDamPer(curObj), lambda curObj, value:GameObj.SetPetDamPer(curObj, value), 0, 0, 0],      # 宠物伤害百分比提升
+   [lambda curObj:GameObj.GetPetDamPer(curObj), lambda curObj, value:GameObj.SetPetDamPer(curObj, value), ShareDefine.CDBPlayerRefresh_PetDamPer, 1, 0],      # 宠物伤害百分比提升
    [lambda curObj:PlayerControl.GetPerLVAtk(curObj), lambda curObj, value:PlayerControl.SetPerLVAtk(curObj, value), 0, 0, 0],        # 每1级+%s攻击, 数值取万分率,支持小数算法
    [lambda curObj:PlayerControl.GetPerLVMaxHP(curObj), lambda curObj, value:PlayerControl.SetPerLVMaxHP(curObj, value), 0, 0, 0],    # 每1级+%s生命, 数值为固定值
    

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