From 8ddb747ebd56d56cd4fb93e7de9bcdfae87ae5c8 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 15 二月 2019 17:13:15 +0800
Subject: [PATCH] 2903 【BUG】【1.6】玉佩有灵宠增加伤害,但属性里没有

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_GodArea.py |    8 ++++++--
 1 files changed, 6 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_GodArea.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_GodArea.py
index 8520ffa..1a5bb2f 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_GodArea.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_GodArea.py
@@ -23,6 +23,9 @@
 import PlayerControl
 import PlayerBossReborn
 import PlayerFairyCeremony
+import PlayerNewFairyCeremony
+import PlayerWeekParty
+import PlayerActLogin
 import EventReport
 import time
 
@@ -143,11 +146,13 @@
         EventReport.WriteEvent_FB(curPlayer, ChConfig.Def_FBMapID_GodArea, 0, ChConfig.CME_Log_Start)
         PlayerBossReborn.AddBossRebornActionCnt(curPlayer, ChConfig.Def_BRAct_GodArea, 1)
         PlayerFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_GodArea, 1)
+        PlayerNewFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_GodArea, 1)
+        PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_GodArea, 1)
+        PlayerActLogin.AddLoginAwardActionCnt(curPlayer, ChConfig.Def_LoginAct_GodArea, 1)
     elif __IsAngerFull(curPlayer):
         #怒气已满,退出副本
         GameWorld.DebugLog("    副本里掉线重上 怒气已满,退出副本")
         PlayerControl.PlayerLeaveFB(curPlayer)
-        FBCommon.SetHadDelTicket(curPlayer, 0)
     DoFBHelp(curPlayer, tick)
     return
 
@@ -164,7 +169,6 @@
 # @param tick 时间戳
 # @return 返回值无意义
 def DoPlayerLeaveFB(curPlayer, tick):
-    FBCommon.SetHadDelTicket(curPlayer, 0)
     return
 
 ##玩家切换地图

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