From 8de6a6994a0dd623514899310e415269d42e4685 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 20 三月 2019 16:11:59 +0800
Subject: [PATCH] 6382 【后端】【2.0】功能是否绑定及拍品优化调整(部分绑定修改为是否拍品)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoat.py | 11 +++++++++--
1 files changed, 9 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoat.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoat.py
index fe35c08..b72d16e 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoat.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoat.py
@@ -110,7 +110,7 @@
continue
eatItemID = eatItem.GetItemTypeID()
if eatItemID != ItemIDList[i]:
- GameWorld.Log('时装分解 发的物品ID不对应index=%s eatItemID=%s,ItemIDList[i]=%s'%(index, eatItemID, ItemIDList[i]))
+ GameWorld.Log('时装分解 发的物品ID不对应index=%s eatItemID=%s,ItemIDList[i]=%s'%(index, eatItemID, ItemIDList[i]), playerID)
continue
itemData = GameWorld.GetGameData().GetItemByTypeID(eatItemID)
if not itemData:
@@ -127,7 +127,7 @@
addExp += itemCnt * curEff.GetEffectValue(1)
ItemCommon.DelItem(curPlayer, eatItem, itemCnt, True, ChConfig.ItemDel_CoatDecompose)
if not addExp:
- GameWorld.Log(' 时装分解, 没有可分解的ItemIDList=%s'%ItemIDList)
+ GameWorld.Log(' 时装分解, 没有可分解的ItemIDList=%s'%ItemIDList, playerID)
return
totalExp = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ClothesChestEXP) + addExp
curChestLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ClothesChestLV)
@@ -170,6 +170,13 @@
continue
for attrID, attrValue in starAttrDict[str(skinLV)].items():
PlayerControl.CalcAttrDict_Type(int(attrID), attrValue, allAttrList)
+ #时装柜属性
+ curChestLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ClothesChestLV)
+ ipyData = IpyGameDataPY.GetIpyGameDataNotLog('CoatChestUp', curChestLV)
+ if ipyData:
+ for attrID, attrValue in ipyData.GetAddAttr().items():
+ PlayerControl.CalcAttrDict_Type(int(attrID), attrValue, allAttrList)
+
# 保存计算值
PlayerControl.SetCalcAttrListValue(curPlayer, ChConfig.Def_CalcAttrFunc_Coat, allAttrList)
return
--
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