From 8f7a29d699d30c14695a1a47a6fb70f45f9f4177 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 17 十月 2024 16:50:18 +0800
Subject: [PATCH] 10263 【越南】【英文】后端支持NPC仿真实玩家战斗和快速战斗

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChEquip.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChEquip.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChEquip.py
index 23f9e50..8ad3888 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChEquip.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChEquip.py
@@ -161,7 +161,7 @@
 #  @return 返回值无意义
 #  @remarks 刷新装备对人物属性的改变
 def RefreshPlayerEquipAttribute(curPlayer, classLV=0):
-    GameWorld.DebugLog("Start RefreshPlayerEquipAttribute classLV=%s!!!" % classLV)
+    GameWorld.DebugLog("Start RefreshPlayerEquipAttribute classLV=%s!!!" % classLV, curPlayer.GetPlayerID())
     classlvList = xrange(1, IpyGameDataPY.GetFuncCfg('EquipMaxClasslv') + 1) if classLV == 0 else [classLV]
     for rclasslv in classlvList:
         __CalcEquips_Effect(curPlayer, rclasslv)

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