From 8fcbc76b6acb09d6a940e2ea374cceb270b4e4da Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期五, 19 四月 2019 14:13:05 +0800 Subject: [PATCH] 6374 开功能命令报错修复 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FairyTreasure.py | 5 +++-- 1 files changed, 3 insertions(+), 2 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FairyTreasure.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FairyTreasure.py index a18207e..aaee95e 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FairyTreasure.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FairyTreasure.py @@ -30,6 +30,7 @@ import ChPlayer import EventReport import ChNPC +import ItemCommon FBPlayerDict_CurStep = 'FBPlayerDict_CurStep' # 当前阶段 @@ -350,7 +351,7 @@ itemData = GameWorld.GetGameData().GetItemByTypeID(itemID) if not itemData: return - if curAlchemyLV < itemData.GetLV() - 1: + if curAlchemyLV < ItemCommon.GetItemClassLV(itemData) - 1: #丹炉等级不足 continue @@ -359,7 +360,7 @@ continue randomitem = GameWorld.GetResultByWeightList(newItemInfoList) giveItemList.append(randomitem) - for _ in randomitem[1]: + for _ in xrange(randomitem[1]): dropItemList.append([randomitem[0],1,randomitem[2]]) if giveItemList: -- Gitblit v1.8.0