From 8fe55d480d35dfcb76e68b31034fb2ba25c18b14 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期四, 23 五月 2019 20:12:37 +0800
Subject: [PATCH] 860312 去掉GM反隐形
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py | 10 ++++++----
1 files changed, 6 insertions(+), 4 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
index 30bb9e3..b32abe2 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -1416,10 +1416,12 @@
#把玩家设置为初始化成功状态
curPlayer.SetInitOK(True)
- #bug:GM号反隐形在玩家切换地图之后,脚本未设置玩家属性之前,C++通知合并封包导致客户端死B
- #将反隐形开启转移到脚本
- if curPlayer.GetGMLevel():
- curPlayer.SetIsDefVisible(True)
+ #===========================================================================
+ # #bug:GM号反隐形在玩家切换地图之后,脚本未设置玩家属性之前,C++通知合并封包导致客户端死B
+ # #将反隐形开启转移到脚本
+ # if curPlayer.GetGMLevel():
+ # curPlayer.SetIsDefVisible(True)
+ #===========================================================================
#有限无敌Buff
if not __CheckLimitSuperBuff(curPlayer):
--
Gitblit v1.8.0