From 8fe55d480d35dfcb76e68b31034fb2ba25c18b14 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期四, 23 五月 2019 20:12:37 +0800
Subject: [PATCH] 860312 去掉GM反隐形

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FamilyRobBoss.py |   17 +++++++++++------
 1 files changed, 11 insertions(+), 6 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FamilyRobBoss.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FamilyRobBoss.py
index c9c2859..773a247 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FamilyRobBoss.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FamilyRobBoss.py
@@ -21,6 +21,7 @@
 import NetPackCommon
 import ChPyNetSendPack
 import PlayerActivity
+import PlayerWeekParty
 import PlayerControl
 import IpyGameDataPY
 import SkillCommon
@@ -136,7 +137,6 @@
 def OnPlayerHurtFamilyOwnerBoss(curPlayer, curBoss, hurtValue):
     ## 仙盟玩家对仙盟归属boss造成伤害
     
-    GameWorld.DebugLog("OnPlayerHurtFamilyOwnerBoss hurtValue=%s" % hurtValue)
     if hurtValue <= 0:
         return
     
@@ -154,6 +154,7 @@
     if NPCCommon.GetDropOwnerType(curBoss) != ChConfig.DropOwnerType_Family:
         return
     
+    GameWorld.DebugLog("OnPlayerHurtFamilyOwnerBoss hurtValue=%s" % hurtValue)
     lineID = GameWorld.GetGameWorld().GetLineID()
     objID = curBoss.GetID()
     bossID = curBoss.GetNPCID()
@@ -200,6 +201,7 @@
         if hurtType == FamilyHurtObjType_Player and hurtObj.hurtValue == 0 and hurtValue:
             if IsHorsePetRobBoss(curBoss.GetNPCID()):
                 PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_FamilyRobBoss)
+                PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_FamilyRobBoss, 1)
             
         hurtObj.hurtValue += hurtValue
         GameWorld.DebugLog("    更新伤血%s: hurtType=%s,hurtID=%s,hurtValue=%s" 
@@ -275,7 +277,7 @@
     npcHisHurtPlayerList.sort(cmp=CmpFamilyOwnerBossHurtSort)
     
     # 归属仙盟前x名玩家额外奖励,算历史伤血
-    batchPlayerIDList, batchAddItemList, batchParamList = [], [], []
+    batchPlayerIDList, batchAddItemList, batchParamList, batchDetailList = [], [], [], []
     ownerFamilyPlayerOrderAwardDict = IpyGameDataPY.GetFuncEvalCfg("FairyGrabBoss", 1, {})
     curNPCPlayerOrderAwardDict = ownerFamilyPlayerOrderAwardDict.get(bossID, {})
     maxOrder = max(curNPCPlayerOrderAwardDict) if curNPCPlayerOrderAwardDict else 0
@@ -290,14 +292,17 @@
         batchPlayerIDList.append([hurtPlayer.objID])
         batchAddItemList.append(awardItemList)
         batchParamList.append([bossID, curOrder])
+        batchDetailList.append({"BossID":bossID, "Order":curOrder})
         orderPlayerNameList.append(hurtPlayer.name)
         GameWorld.Log("    归属仙盟第%s名额外奖励: %s" % (curOrder, awardItemList))
         if curOrder >= maxOrder:
             break
     if batchPlayerIDList:
-        PlayerControl.SendMailBatch("FairyGrabBoss2", batchPlayerIDList, batchAddItemList, batchParamList)
-        orderPlayerName = ShareDefine.Def_Space.join(orderPlayerNameList)
-        PlayerControl.WorldNotify(0, "FairyGrabBossRank", [orderPlayerName, bossID])
+        PlayerControl.SendMailBatch("FairyGrabBoss2", batchPlayerIDList, batchAddItemList, batchParamList, batchDetail=batchDetailList)
+        for order, orderPlayerName in enumerate(orderPlayerNameList, 1):
+            PlayerControl.WorldNotify(0, "FairyGrabBossRank", [orderPlayerName, bossID, order])
+            if order >= 3:
+                break
         
     # 参与仙盟历史伤血奖励, 算历史伤血
     joinAwardNeedHurtHPPer = IpyGameDataPY.GetFuncCfg("FairyGrabBoss", 2)
@@ -314,7 +319,7 @@
             continue
         joinAwardPlayerIDList += familyPlayerIDList
     if joinAwardPlayerIDList:
-        PlayerControl.SendMailByKey("FairyGrabBoss1", joinAwardPlayerIDList, curNPCJoinFamilyAwardList, [bossID, joinAwardNeedHurtHPPer])
+        PlayerControl.SendMailByKey("FairyGrabBoss1", joinAwardPlayerIDList, curNPCJoinFamilyAwardList, [bossID, joinAwardNeedHurtHPPer], detail={"BossID":bossID})
         
     # 同步最终结果给所有参与过的玩家
     hurtPack = __GetFamilyOwnerBossHurtPack(hurtMgr, key, objID, bossID, 0)

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