From 8fe55d480d35dfcb76e68b31034fb2ba25c18b14 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期四, 23 五月 2019 20:12:37 +0800 Subject: [PATCH] 860312 去掉GM反隐形 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FamilyRobBoss.py | 17 +++++++++++------ 1 files changed, 11 insertions(+), 6 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FamilyRobBoss.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FamilyRobBoss.py index c9c2859..773a247 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FamilyRobBoss.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FamilyRobBoss.py @@ -21,6 +21,7 @@ import NetPackCommon import ChPyNetSendPack import PlayerActivity +import PlayerWeekParty import PlayerControl import IpyGameDataPY import SkillCommon @@ -136,7 +137,6 @@ def OnPlayerHurtFamilyOwnerBoss(curPlayer, curBoss, hurtValue): ## 仙盟玩家对仙盟归属boss造成伤害 - GameWorld.DebugLog("OnPlayerHurtFamilyOwnerBoss hurtValue=%s" % hurtValue) if hurtValue <= 0: return @@ -154,6 +154,7 @@ if NPCCommon.GetDropOwnerType(curBoss) != ChConfig.DropOwnerType_Family: return + GameWorld.DebugLog("OnPlayerHurtFamilyOwnerBoss hurtValue=%s" % hurtValue) lineID = GameWorld.GetGameWorld().GetLineID() objID = curBoss.GetID() bossID = curBoss.GetNPCID() @@ -200,6 +201,7 @@ if hurtType == FamilyHurtObjType_Player and hurtObj.hurtValue == 0 and hurtValue: if IsHorsePetRobBoss(curBoss.GetNPCID()): PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_FamilyRobBoss) + PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_FamilyRobBoss, 1) hurtObj.hurtValue += hurtValue GameWorld.DebugLog(" 更新伤血%s: hurtType=%s,hurtID=%s,hurtValue=%s" @@ -275,7 +277,7 @@ npcHisHurtPlayerList.sort(cmp=CmpFamilyOwnerBossHurtSort) # 归属仙盟前x名玩家额外奖励,算历史伤血 - batchPlayerIDList, batchAddItemList, batchParamList = [], [], [] + batchPlayerIDList, batchAddItemList, batchParamList, batchDetailList = [], [], [], [] ownerFamilyPlayerOrderAwardDict = IpyGameDataPY.GetFuncEvalCfg("FairyGrabBoss", 1, {}) curNPCPlayerOrderAwardDict = ownerFamilyPlayerOrderAwardDict.get(bossID, {}) maxOrder = max(curNPCPlayerOrderAwardDict) if curNPCPlayerOrderAwardDict else 0 @@ -290,14 +292,17 @@ batchPlayerIDList.append([hurtPlayer.objID]) batchAddItemList.append(awardItemList) batchParamList.append([bossID, curOrder]) + batchDetailList.append({"BossID":bossID, "Order":curOrder}) orderPlayerNameList.append(hurtPlayer.name) GameWorld.Log(" 归属仙盟第%s名额外奖励: %s" % (curOrder, awardItemList)) if curOrder >= maxOrder: break if batchPlayerIDList: - PlayerControl.SendMailBatch("FairyGrabBoss2", batchPlayerIDList, batchAddItemList, batchParamList) - orderPlayerName = ShareDefine.Def_Space.join(orderPlayerNameList) - PlayerControl.WorldNotify(0, "FairyGrabBossRank", [orderPlayerName, bossID]) + PlayerControl.SendMailBatch("FairyGrabBoss2", batchPlayerIDList, batchAddItemList, batchParamList, batchDetail=batchDetailList) + for order, orderPlayerName in enumerate(orderPlayerNameList, 1): + PlayerControl.WorldNotify(0, "FairyGrabBossRank", [orderPlayerName, bossID, order]) + if order >= 3: + break # 参与仙盟历史伤血奖励, 算历史伤血 joinAwardNeedHurtHPPer = IpyGameDataPY.GetFuncCfg("FairyGrabBoss", 2) @@ -314,7 +319,7 @@ continue joinAwardPlayerIDList += familyPlayerIDList if joinAwardPlayerIDList: - PlayerControl.SendMailByKey("FairyGrabBoss1", joinAwardPlayerIDList, curNPCJoinFamilyAwardList, [bossID, joinAwardNeedHurtHPPer]) + PlayerControl.SendMailByKey("FairyGrabBoss1", joinAwardPlayerIDList, curNPCJoinFamilyAwardList, [bossID, joinAwardNeedHurtHPPer], detail={"BossID":bossID}) # 同步最终结果给所有参与过的玩家 hurtPack = __GetFamilyOwnerBossHurtPack(hurtMgr, key, objID, bossID, 0) -- Gitblit v1.8.0