From 904df7e20029fa64f9382bc32b52f12f46e37e5d Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 21 九月 2018 18:08:12 +0800
Subject: [PATCH] 1 礼包卡以权限分应用

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py |   17 ++++++++++++-----
 1 files changed, 12 insertions(+), 5 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py
index 3ef7bf5..138d27e 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py
@@ -97,6 +97,13 @@
     callFunc(curNPC,HurtType,HurtID)
     return
 
+def OnNPCSetDead(curNPC):
+    callFunc = GameWorld.GetExecFunc(NPCAI, "AIType_%d.%s"%(curNPC.GetAIType(), "OnNPCSetDead"))
+    if callFunc == None:
+        return None
+    callFunc(curNPC)
+    return
+
 def OnNPCReborn(curNPC):
     FBLogic.OnNPCRebornInFB(curNPC)
     callFunc = GameWorld.GetExecFunc(NPCAI, "AIType_%d.%s"%(curNPC.GetAIType(), "OnNPCReborn"))
@@ -140,15 +147,15 @@
     gameWorldIndex = GameWorld.GetGameWorld().GetCurGameWorldIndex()
     GameWorld.Log("NPC Initing...FB %d" % gameWorldIndex)
     mapID = GameWorld.GetMap().GetMapID()
+    hideNPCIDList = [] # 需要隐藏的NPCID列表
     # 由于某些常规线boss区域要重复利用,所以活动线独立,不开放给玩家,仅特定活动时系统传入
     activityMapLineDict = IpyGameDataPY.GetFuncEvalCfg("MapLine", 2, {})
     if mapID in activityMapLineDict:
         activityLineID = max(0, activityMapLineDict[mapID] - 1)
-    hideNPCIDList = [] # 需要隐藏的NPCID列表
-    if gameWorldIndex == activityLineID:
-        hideNPCIDList = IpyGameDataPY.GetFuncEvalCfg("MapLine", 3)
-        GameWorld.Log("    hideNPCIDList=%s" % hideNPCIDList)
-        
+        if gameWorldIndex == activityLineID:
+            hideNPCIDList = IpyGameDataPY.GetFuncEvalCfg("MapLine", 3)
+            GameWorld.Log("    hideNPCIDList=%s" % hideNPCIDList)
+            
     gameNPC = GameWorld.GetNPCManager()
     npcCount = gameNPC.GetNPCCount()
     for i in xrange(npcCount):

--
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