From 90dd0d7d30ac8179a41cab69ec11b4e191bffcc6 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 23 八月 2018 14:53:13 +0800
Subject: [PATCH] Add: 2772 【后端】神兽合成功能; 神兽装备传奇属性条数、数值、评分配置区别与角色装备;
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetMWSoul.py | 4 +++-
1 files changed, 3 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetMWSoul.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetMWSoul.py
index 79b2741..50694da 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetMWSoul.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetMWSoul.py
@@ -20,6 +20,7 @@
import PlayerControl
import ChConfig
import GameWorld
+import EventShell
#逻辑实现
## GM命令执行入口
@@ -35,7 +36,8 @@
state = paramList[1]
GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_PDict_MWSoulActiveState, soulID, state, True)
-
+ if state:
+ EventShell.EventRespons_MWSoulActive(curPlayer, soulID)
PlayerMagicWeapon.CalcMagicWeaponSoulAttr(curPlayer)
PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState()
--
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