From 90dd0d7d30ac8179a41cab69ec11b4e191bffcc6 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 23 八月 2018 14:53:13 +0800
Subject: [PATCH] Add: 2772 【后端】神兽合成功能; 神兽装备传奇属性条数、数值、评分配置区别与角色装备;
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBossReborn.py | 5 +++--
1 files changed, 3 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBossReborn.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBossReborn.py
index b73e56f..dc7b415 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBossReborn.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBossReborn.py
@@ -120,7 +120,8 @@
state = actBossRebornInfo.get(ShareDefine.ActKey_State, 0)
if not state:
return
- ipyData = IpyGameDataPY.GetIpyGameData('BossReborn', actionID)
+ playerTemplateID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_BossRebornTemplateID)
+ ipyData = IpyGameDataPY.GetIpyGameData('BossReborn', playerTemplateID, actionID)
if not ipyData:
return
totalTimes = ipyData.GetTotalTimes()
@@ -168,7 +169,7 @@
def __GetAwardItem(curPlayer, ipyData, times=1):
awardDict = {}
- for itemID, itemCnt, isbind in ipyData.GetAward():
+ for itemID, itemCnt, isbind in ipyData.GetReward():
if not itemID or not itemCnt:
continue
awardDict[itemID] = awardDict.get(itemID, 0) + itemCnt * times
--
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