From 90e08c4c72c7a42f5fcbb53e834dbc4ac88d8b56 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期五, 21 九月 2018 11:20:48 +0800 Subject: [PATCH] 3357 优化脱机战斗表现-- 190级以下脱机挂玩家,6个中随机5个隐身,前期太多玩家 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestManager.py | 2 ++ 1 files changed, 2 insertions(+), 0 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestManager.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestManager.py index e356700..1dd4708 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestManager.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestManager.py @@ -1274,12 +1274,14 @@ Item = curRunAroundRewardNode.GetAttribute("item") minLV = GameWorld.ToIntDef(curRunAroundRewardNode.GetAttribute("minlv"), 0) maxLV = GameWorld.ToIntDef(curRunAroundRewardNode.GetAttribute("maxlv"), 0) + familyHornor = GameWorld.ToIntDef(curRunAroundRewardNode.GetAttribute("familyhornor"), 0) #继承每日奖励,参考设置 dayEventRewardData = RunAroundRewardData() dayEventRewardData.Exp = Exp dayEventRewardData.AddExp = addExp dayEventRewardData.Money = Money dayEventRewardData.Item = Item + dayEventRewardData.PlayerFamilyHornor = familyHornor allRunAround.Rewards[(minLV, maxLV)] = dayEventRewardData if minLV < allRunAround.MinLV: allRunAround.MinLV = minLV -- Gitblit v1.8.0