From 9180097340810fe26051e115f7c0545588ae2371 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 11 九月 2018 11:14:40 +0800
Subject: [PATCH] 3372 【后端】【版本1.0.15】增加pve附加伤害属性丹药(伤血公式参数名: aNPCHurtAddPer , 战斗力公式参数名: NPCHurtAddPer)

---
 ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py |    5 ++++-
 1 files changed, 4 insertions(+), 1 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
index df1c5e5..eb4bc97 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
@@ -478,6 +478,8 @@
 Def_Effect_SuiteBasePer = 87 # 套装基础属性百分比
 Def_Effect_PlusBaseAtkPer = 88 # 强化基础攻击百分比
 
+Def_Effect_NPCHurtAddPer = 89 # 对怪物伤害加成
+
 #增加%d物理伤害值,其中a值为伤害值
 Def_Effect_AddAtk = 1005
 #增加%d魔法伤害值,其中a值为伤害值
@@ -771,7 +773,8 @@
 CDBPlayerRefresh_FuncDef,               # 功能层防御 185
 CDBPlayerRefresh_TreasureScore,         # 寻宝积分
 CDBPlayerRefresh_Danjing,               # 丹精
-) = range(146, 188)
+CDBPlayerRefresh_NPCHurtAddPer,         # 对怪物伤害加成
+) = range(146, 189)
 
 TYPE_Price_Gold_Paper_Money = 5    # 金钱类型,(先用礼券,再用金子)
 TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)

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