From 9180097340810fe26051e115f7c0545588ae2371 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 11 九月 2018 11:14:40 +0800 Subject: [PATCH] 3372 【后端】【版本1.0.15】增加pve附加伤害属性丹药(伤血公式参数名: aNPCHurtAddPer , 战斗力公式参数名: NPCHurtAddPer) --- ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py | 5 ++++- 1 files changed, 4 insertions(+), 1 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py index df1c5e5..eb4bc97 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py @@ -478,6 +478,8 @@ Def_Effect_SuiteBasePer = 87 # 套装基础属性百分比 Def_Effect_PlusBaseAtkPer = 88 # 强化基础攻击百分比 +Def_Effect_NPCHurtAddPer = 89 # 对怪物伤害加成 + #增加%d物理伤害值,其中a值为伤害值 Def_Effect_AddAtk = 1005 #增加%d魔法伤害值,其中a值为伤害值 @@ -771,7 +773,8 @@ CDBPlayerRefresh_FuncDef, # 功能层防御 185 CDBPlayerRefresh_TreasureScore, # 寻宝积分 CDBPlayerRefresh_Danjing, # 丹精 -) = range(146, 188) +CDBPlayerRefresh_NPCHurtAddPer, # 对怪物伤害加成 +) = range(146, 189) TYPE_Price_Gold_Paper_Money = 5 # 金钱类型,(先用礼券,再用金子) TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来) -- Gitblit v1.8.0