From 92126566b642cdb2be53291c8e8e64c7a623782e Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 22 一月 2019 20:38:34 +0800
Subject: [PATCH] 5931 【后端】【1.5.100】诛仙装备开发(学习神技广播)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py
index cef9985..b2df452 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py
@@ -1582,7 +1582,7 @@
# 理论伤害一致, 多加点预算伤害避免计算误差
#hurtValue = min(ShareDefine.Def_UpperLimit_DWord, hurtValue+10)
#atkObj.SetDict(ChConfig.Def_PlayerKey_ClientMaxHurtValue, int(hurtValue*1.2))
- hurtValue = atkObj.GetMaxAtk()*atkSkillPer*20 # 加入被动计算不准确改成估算
+ hurtValue = atkObj.GetMaxAtk()*atkSkillPer*40 # 加入被动计算不准确改成估算
clientValue, hurtType = SkillShell.GetClientHurtByObj(defObj.GetID(), defObjType)
if clientValue <= hurtValue:
--
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