From 921ba9c6e954f2f1377cb08d5a8476c9e6c2b30e Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 15 三月 2019 17:44:27 +0800
Subject: [PATCH] 6332 【后端】【2.0】主要是拍品相关规则调整及背包优化(给非拍卖物品为拍品时优化)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChGameToMapPyPack.py | 14 ++++++++++++++
1 files changed, 14 insertions(+), 0 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChGameToMapPyPack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChGameToMapPyPack.py
index 7aea670..2b3a2db 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChGameToMapPyPack.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChGameToMapPyPack.py
@@ -478,12 +478,14 @@
PlayerID = 0 #(DWORD PlayerID)//玩家ID
CompensationType = 0 #(BYTE CompensationType)//补偿类型 0 全服 1 个人
GUID = "" #(char GUID[40])//对应的补偿ID
+ CreateTime = "" #(char CreateTime[30])//邮件接收时间
TextLen = 0 #(DWORD TextLen)//文字内容长度
Text = "" #(String Text)//文字内容
Count = 0 #(BYTE Count)//当前补偿物品数
Gold = 0 #(DWORD Gold)//仙玉
GoldPaper = 0 #(DWORD GoldPaper)//绑定仙玉
Silver = 0 #(DWORD Silver)//铜钱
+ MoneySource = 0 #(BYTE MoneySource)//货币来源
Items = list() #(vector<tagGMCompensationItem> Items)//补偿物品信息
data = None
@@ -499,12 +501,14 @@
self.PlayerID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.CompensationType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.GUID,_pos = CommFunc.ReadString(_lpData, _pos,40)
+ self.CreateTime,_pos = CommFunc.ReadString(_lpData, _pos,30)
self.TextLen,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.Text,_pos = CommFunc.ReadString(_lpData, _pos,self.TextLen)
self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos)
self.Gold,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.GoldPaper,_pos = CommFunc.ReadDWORD(_lpData, _pos)
self.Silver,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.MoneySource,_pos = CommFunc.ReadBYTE(_lpData, _pos)
for i in range(self.Count):
temItems = tagGMCompensationItem()
_pos = temItems.ReadData(_lpData, _pos)
@@ -519,12 +523,14 @@
self.PlayerID = 0
self.CompensationType = 0
self.GUID = ""
+ self.CreateTime = ""
self.TextLen = 0
self.Text = ""
self.Count = 0
self.Gold = 0
self.GoldPaper = 0
self.Silver = 0
+ self.MoneySource = 0
self.Items = list()
return
@@ -534,12 +540,14 @@
length += 4
length += 1
length += 40
+ length += 30
length += 4
length += len(self.Text)
length += 1
length += 4
length += 4
length += 4
+ length += 1
for i in range(self.Count):
length += self.Items[i].GetLength()
@@ -551,12 +559,14 @@
data = CommFunc.WriteDWORD(data, self.PlayerID)
data = CommFunc.WriteBYTE(data, self.CompensationType)
data = CommFunc.WriteString(data, 40, self.GUID)
+ data = CommFunc.WriteString(data, 30, self.CreateTime)
data = CommFunc.WriteDWORD(data, self.TextLen)
data = CommFunc.WriteString(data, self.TextLen, self.Text)
data = CommFunc.WriteBYTE(data, self.Count)
data = CommFunc.WriteDWORD(data, self.Gold)
data = CommFunc.WriteDWORD(data, self.GoldPaper)
data = CommFunc.WriteDWORD(data, self.Silver)
+ data = CommFunc.WriteBYTE(data, self.MoneySource)
for i in range(self.Count):
data = CommFunc.WriteString(data, self.Items[i].GetLength(), self.Items[i].GetBuffer())
return data
@@ -567,12 +577,14 @@
PlayerID:%d,
CompensationType:%d,
GUID:%s,
+ CreateTime:%s,
TextLen:%d,
Text:%s,
Count:%d,
Gold:%d,
GoldPaper:%d,
Silver:%d,
+ MoneySource:%d,
Items:%s
'''\
%(
@@ -580,12 +592,14 @@
self.PlayerID,
self.CompensationType,
self.GUID,
+ self.CreateTime,
self.TextLen,
self.Text,
self.Count,
self.Gold,
self.GoldPaper,
self.Silver,
+ self.MoneySource,
"..."
)
return DumpString
--
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