From 921ba9c6e954f2f1377cb08d5a8476c9e6c2b30e Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 15 三月 2019 17:44:27 +0800
Subject: [PATCH] 6332 【后端】【2.0】主要是拍品相关规则调整及背包优化(给非拍卖物品为拍品时优化)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py |   33 ++++++++++++++++++++++++++-------
 1 files changed, 26 insertions(+), 7 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py
index 1d9e8f3..c04411c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/KillScreenNPC.py
@@ -25,6 +25,9 @@
 import GameObj
 import NPCCommon
 import GameLogic_SealDemon
+import GameLogic_ZhuXianBoss
+import GameLogic_ZhuXianTower
+import GameLogic_AllFamilyBoss
 
 ## GM命令执行入口
 #  @param curPlayer 当前玩家
@@ -38,7 +41,20 @@
         lineID = gameWorld.GetPropertyID() - 1
         gameWorld.SetGameWorldDict(GameLogic_SealDemon.FBDict_RemainHP % lineID, 1)
         return
-    
+    if curPlayer.GetMapID() == ChConfig.Def_FBMapID_ZhuXianBoss:
+        #诛仙BOSS击杀怪
+        gameWorld = GameWorld.GetGameWorld()
+        lineID = gameWorld.GetPropertyID() - 1
+        gameWorld.SetGameWorldDict(GameLogic_ZhuXianBoss.FBDict_RemainHP % lineID, 1)
+        return
+    if curPlayer.GetMapID() == ChConfig.Def_FBMapID_ZhuXianTower:
+        #诛仙塔击杀怪
+        GameWorld.GetGameFB().SetGameFBDict(GameLogic_ZhuXianTower.FBDict_RemainHP, 1)
+        return
+    if curPlayer.GetMapID() == ChConfig.Def_FBMapID_AllFamilyBoss:
+        #仙盟BOSS击杀怪
+        GameWorld.GetGameWorld().SetGameWorldDict(GameLogic_AllFamilyBoss.FBDict_RemainHP, 1)
+        return
     isMapAllNPC = 0
     if len(playerList) > 0:
         isMapAllNPC = playerList[0]
@@ -86,13 +102,16 @@
         return
     if curNPC.GetType() not in [IPY_GameWorld.ntMonster]:
         return
-    
+    if not curNPC.GetVisible():
+        return
     curHP = GameObj.GetHP(curNPC)
-    if curPlayer.GetTeamID() > 0:
-        AttackCommon.AddHurtValue(curNPC, curPlayer.GetTeamID(), ChConfig.Def_NPCHurtTypeTeam, curHP)
-        AttackCommon.AddTeamPlayerHurtValue(curNPC, curPlayer.GetTeamID(), curPlayer.GetPlayerID(), curHP)
-    else:
-        AttackCommon.AddHurtValue(curNPC, curPlayer.GetPlayerID(), ChConfig.Def_NPCHurtTypePlayer, curHP)
+    AttackCommon.NPCAddObjInHurtList(curPlayer, curNPC, curHP, curHP)
+    
+    #if curPlayer.GetTeamID() > 0:
+    #    AttackCommon.AddHurtValue(curNPC, curPlayer.GetTeamID(), ChConfig.Def_NPCHurtTypeTeam, curHP)
+    #    AttackCommon.AddTeamPlayerHurtValue(curNPC, curPlayer.GetTeamID(), curPlayer.GetPlayerID(), curHP)
+    #else:
+    #    AttackCommon.AddHurtValue(curNPC, curPlayer.GetPlayerID(), ChConfig.Def_NPCHurtTypePlayer, curHP)
     
     #统一调用攻击结束动作
     GameObj.SetHP(curNPC, 0)

--
Gitblit v1.8.0