From 921ba9c6e954f2f1377cb08d5a8476c9e6c2b30e Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 15 三月 2019 17:44:27 +0800 Subject: [PATCH] 6332 【后端】【2.0】主要是拍品相关规则调整及背包优化(给非拍卖物品为拍品时优化) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/MakeItemCount.py | 5 ----- 1 files changed, 0 insertions(+), 5 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/MakeItemCount.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/MakeItemCount.py index 3e30edd..973cb4a 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/MakeItemCount.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/MakeItemCount.py @@ -17,7 +17,6 @@ import IPY_GameWorld import ItemControler -import IpyGameDataPY import GameWorld import ChConfig import ItemCommon @@ -63,10 +62,6 @@ # 拍品 if auctionGroup > 0: - ipyData = IpyGameDataPY.GetIpyGameData("AuctionItem", itemID) - if not ipyData: - GameWorld.DebugAnswer(curPlayer, "非可拍卖物品itemID=%s" % (itemID)) - return for _ in xrange(auctionGroup): if not ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, True, [IPY_GameWorld.rptItem], event=event): GameWorld.DebugAnswer(curPlayer, "###放入物品失败!") -- Gitblit v1.8.0