From 921ba9c6e954f2f1377cb08d5a8476c9e6c2b30e Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 15 三月 2019 17:44:27 +0800
Subject: [PATCH] 6332 【后端】【2.0】主要是拍品相关规则调整及背包优化(给非拍卖物品为拍品时优化)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py | 125 +++++++++++++++++++----------------------
1 files changed, 59 insertions(+), 66 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
index 313bc13..ed5d401 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -43,16 +43,12 @@
"Realm":(
("WORD", "Lv", 1),
- ("BYTE", "IsBigRealm", 0),
- ("DWORD", "NeedPoint", 0),
+ ("DWORD", "NeedLV", 0),
("DWORD", "NeedItemID", 0),
("WORD", "NeedItemCnt", 0),
- ("dict", "NeedActiveTreasure", 0),
("list", "AddAttrType", 0),
("list", "AddAttrNum", 0),
("DWORD", "BossID", 0),
- ("dict", "SitTime", 0),
- ("dict", "TeamAward", 0),
),
"GodWeapon":(
@@ -133,16 +129,12 @@
("BYTE", "ItemType", 1),
("BYTE", "ItemColor", 1),
("BYTE", "IsSuit", 1),
- ("BYTE", "FixedLegendAttrCount", 0),
- ("BYTE", "GoodLegendAttrCount", 0),
- ("BYTE", "OtherLegendAttrCount", 0),
+ ("list", "LegendAttrCountInfo", 0),
),
"EquipLegendAttrType":(
("BYTE", "ItemType", 1),
- ("list", "FixedLegendAttrList", 0),
- ("list", "GoodLegendAttrList", 0),
- ("list", "CommLegendAttrList", 0),
+ ("dict", "LegendAttrTypeLib", 0),
),
"EquipLegendAttrLib":(
@@ -1165,14 +1157,6 @@
("list", "ItemList", 0),
),
- "GodWeaponEffect":(
- ("BYTE", "GWType", 0),
- ("WORD", "Level", 0),
- ("char", "NotifyCode", 0),
- ("DWORD", "FightPower", 0),
- ("dict", "Attr", 0),
- ),
-
"CrossRealmPKDan":(
("BYTE", "DanLV", 1),
("WORD", "LVUpScore", 0),
@@ -1411,6 +1395,18 @@
("dict", "CostItem", 0),
("dict", "Attr", 0),
),
+
+ "FamilyBossAward":(
+ ("list", "WorldLV", 0),
+ ("list", "Rank", 0),
+ ("list", "Award", 0),
+ ),
+
+ "ItemWashMax":(
+ ("BYTE", "Type", 1),
+ ("BYTE", "Star", 1),
+ ("WORD", "LevelMax", 0),
+ ),
}
@@ -1438,29 +1434,21 @@
def __init__(self):
self.Lv = 0
- self.IsBigRealm = 0
- self.NeedPoint = 0
+ self.NeedLV = 0
self.NeedItemID = 0
self.NeedItemCnt = 0
- self.NeedActiveTreasure = {}
self.AddAttrType = []
self.AddAttrNum = []
- self.BossID = 0
- self.SitTime = {}
- self.TeamAward = {}
+ self.BossID = 0
return
def GetLv(self): return self.Lv # 境界等级
- def GetIsBigRealm(self): return self.IsBigRealm # 是否大境界
- def GetNeedPoint(self): return self.NeedPoint # 开启渡劫需要修炼点
- def GetNeedItemID(self): return self.NeedItemID # 开启渡劫需要道具ID
- def GetNeedItemCnt(self): return self.NeedItemCnt # 开启渡劫消耗的道具数量
- def GetNeedActiveTreasure(self): return self.NeedActiveTreasure # 开启渡劫需要激活法宝条件
+ def GetNeedLV(self): return self.NeedLV # 需要等级
+ def GetNeedItemID(self): return self.NeedItemID # 需要道具ID
+ def GetNeedItemCnt(self): return self.NeedItemCnt # 消耗的道具数量
def GetAddAttrType(self): return self.AddAttrType # 境界加成属性类型
def GetAddAttrNum(self): return self.AddAttrNum # 境界加成属性值
- def GetBossID(self): return self.BossID # 渡劫bossid
- def GetSitTime(self): return self.SitTime # 打坐时间
- def GetTeamAward(self): return self.TeamAward # 组队帮打的人的奖励
+ def GetBossID(self): return self.BossID # 渡劫bossid
# 神兵表
class IPY_GodWeapon():
@@ -1625,32 +1613,24 @@
self.ItemType = 0
self.ItemColor = 0
self.IsSuit = 0
- self.FixedLegendAttrCount = 0
- self.GoodLegendAttrCount = 0
- self.OtherLegendAttrCount = 0
+ self.LegendAttrCountInfo = []
return
def GetItemType(self): return self.ItemType # 物品类型
def GetItemColor(self): return self.ItemColor # 物品颜色
def GetIsSuit(self): return self.IsSuit # 是否套装
- def GetFixedLegendAttrCount(self): return self.FixedLegendAttrCount # 固定传奇属性条数
- def GetGoodLegendAttrCount(self): return self.GoodLegendAttrCount # 追求传奇属性保底条数
- def GetOtherLegendAttrCount(self): return self.OtherLegendAttrCount # 其他随机传奇属性条数
+ def GetLegendAttrCountInfo(self): return self.LegendAttrCountInfo # 传奇属性条数信息 [[条数, [属性类型库编号, ...]], ...]
# 装备传奇属性类型表
class IPY_EquipLegendAttrType():
def __init__(self):
self.ItemType = 0
- self.FixedLegendAttrList = []
- self.GoodLegendAttrList = []
- self.CommLegendAttrList = []
+ self.LegendAttrTypeLib = {}
return
def GetItemType(self): return self.ItemType # 物品类型
- def GetFixedLegendAttrList(self): return self.FixedLegendAttrList # 固定传奇属性列表
- def GetGoodLegendAttrList(self): return self.GoodLegendAttrList # 追求传奇属性列表
- def GetCommLegendAttrList(self): return self.CommLegendAttrList # 一般传奇属性列表
+ def GetLegendAttrTypeLib(self): return self.LegendAttrTypeLib # 传奇属性类型库 {属性类型库编号:[属性ID,...], ...}
# 装备传奇属性值库表
class IPY_EquipLegendAttrLib():
@@ -3789,23 +3769,6 @@
def GetLVLimit(self): return self.LVLimit # 等级范围
def GetItemList(self): return self.ItemList # 奖励
-# 神兵特效表
-class IPY_GodWeaponEffect():
-
- def __init__(self):
- self.GWType = 0
- self.Level = 0
- self.NotifyCode = ""
- self.FightPower = 0
- self.Attr = {}
- return
-
- def GetGWType(self): return self.GWType # 神兵类型
- def GetLevel(self): return self.Level # 神兵等级
- def GetNotifyCode(self): return self.NotifyCode # 广播
- def GetFightPower(self): return self.FightPower # 增加战力
- def GetAttr(self): return self.Attr # 属性加成
-
# 跨服竞技场段位表
class IPY_CrossRealmPKDan():
@@ -4313,6 +4276,32 @@
def GetNeedPlusLV(self): return self.NeedPlusLV # 需要强化等级
def GetCostItem(self): return self.CostItem # 消耗材料
def GetAttr(self): return self.Attr # 属性
+
+# 仙盟Boss奖励表
+class IPY_FamilyBossAward():
+
+ def __init__(self):
+ self.WorldLV = []
+ self.Rank = []
+ self.Award = []
+ return
+
+ def GetWorldLV(self): return self.WorldLV # 世界等级
+ def GetRank(self): return self.Rank # 排名
+ def GetAward(self): return self.Award # 奖励 [[独立概率万分率,[物品ID,数量,拍品分组]],..]
+
+# 装备洗练等级上限
+class IPY_ItemWashMax():
+
+ def __init__(self):
+ self.Type = 0
+ self.Star = 0
+ self.LevelMax = 0
+ return
+
+ def GetType(self): return self.Type # 按装备位对应类型查找
+ def GetStar(self): return self.Star # 装备星数
+ def GetLevelMax(self): return self.LevelMax # 洗练等级上限
def Log(msg, playerID=0, par=0):
@@ -4556,8 +4545,6 @@
self.ipyMagicWeaponFBLen = len(self.ipyMagicWeaponFBCache)
self.ipyIceLodeStarAwardCache = self.__LoadFileData("IceLodeStarAward", IPY_IceLodeStarAward)
self.ipyIceLodeStarAwardLen = len(self.ipyIceLodeStarAwardCache)
- self.ipyGodWeaponEffectCache = self.__LoadFileData("GodWeaponEffect", IPY_GodWeaponEffect)
- self.ipyGodWeaponEffectLen = len(self.ipyGodWeaponEffectCache)
self.ipyCrossRealmPKDanCache = self.__LoadFileData("CrossRealmPKDan", IPY_CrossRealmPKDan)
self.ipyCrossRealmPKDanLen = len(self.ipyCrossRealmPKDanCache)
self.ipyCrossRealmPKDanAwardCache = self.__LoadFileData("CrossRealmPKDanAward", IPY_CrossRealmPKDanAward)
@@ -4618,6 +4605,10 @@
self.ipyEquipStarUpLen = len(self.ipyEquipStarUpCache)
self.ipyEquipPlusEvolveCache = self.__LoadFileData("EquipPlusEvolve", IPY_EquipPlusEvolve)
self.ipyEquipPlusEvolveLen = len(self.ipyEquipPlusEvolveCache)
+ self.ipyFamilyBossAwardCache = self.__LoadFileData("FamilyBossAward", IPY_FamilyBossAward)
+ self.ipyFamilyBossAwardLen = len(self.ipyFamilyBossAwardCache)
+ self.ipyItemWashMaxCache = self.__LoadFileData("ItemWashMax", IPY_ItemWashMax)
+ self.ipyItemWashMaxLen = len(self.ipyItemWashMaxCache)
Log("IPY_FuncConfig count=%s" % len(self.ipyFuncConfigDict))
Log("IPY_DataMgr InitOK!")
return
@@ -5002,8 +4993,6 @@
def GetMagicWeaponFBByIndex(self, index): return self.ipyMagicWeaponFBCache[index]
def GetIceLodeStarAwardCount(self): return self.ipyIceLodeStarAwardLen
def GetIceLodeStarAwardByIndex(self, index): return self.ipyIceLodeStarAwardCache[index]
- def GetGodWeaponEffectCount(self): return self.ipyGodWeaponEffectLen
- def GetGodWeaponEffectByIndex(self, index): return self.ipyGodWeaponEffectCache[index]
def GetCrossRealmPKDanCount(self): return self.ipyCrossRealmPKDanLen
def GetCrossRealmPKDanByIndex(self, index): return self.ipyCrossRealmPKDanCache[index]
def GetCrossRealmPKDanAwardCount(self): return self.ipyCrossRealmPKDanAwardLen
@@ -5064,6 +5053,10 @@
def GetEquipStarUpByIndex(self, index): return self.ipyEquipStarUpCache[index]
def GetEquipPlusEvolveCount(self): return self.ipyEquipPlusEvolveLen
def GetEquipPlusEvolveByIndex(self, index): return self.ipyEquipPlusEvolveCache[index]
+ def GetFamilyBossAwardCount(self): return self.ipyFamilyBossAwardLen
+ def GetFamilyBossAwardByIndex(self, index): return self.ipyFamilyBossAwardCache[index]
+ def GetItemWashMaxCount(self): return self.ipyItemWashMaxLen
+ def GetItemWashMaxByIndex(self, index): return self.ipyItemWashMaxCache[index]
IPYData = IPY_DataMgr()
def IPY_Data(): return IPYData
--
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