From 926ef31dc85a95af6da30307da9191e40a0a79ea Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期二, 12 三月 2019 16:36:38 +0800
Subject: [PATCH] 6328 【后端】优化代码eval -- 玩家缓存数据提取常用字段 等级和最后一次发送时间

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py |   10 ++++++----
 1 files changed, 6 insertions(+), 4 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py
index c0cb9f9..be27616 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py
@@ -54,7 +54,7 @@
 import PlayerSuccess
 import CrossPlayerData
 import PassiveBuffEffMng
-import PlayerFamilyRedPacket
+import FunctionNPCCommon
 import FormulaControl
 import PlayerGoldGift
 import PlayerFlashSale
@@ -1132,7 +1132,7 @@
         return True
     equipID = result[0]
     equipPlace = result[1]
-    if equipPlace == ShareDefine.retGuard:
+    if equipPlace in [ShareDefine.retGuard1, ShareDefine.retGuard2]:
         PlayerControl.NotifyCode(curPlayer, 'Guardian_Timeout', [equipID, spaceIndex])
     elif equipPlace == ShareDefine.retWing:
         PlayerControl.NotifyCode(curPlayer, 'WingTiyan_Timeout')
@@ -1146,8 +1146,8 @@
             PlayerGoldGift.FirstGoldTryItemOutTime(curPlayer)
             
     # 广播卸装
-    if equipIndex in ChConfig.Def_SyncEquipStateByIndex:
-        curPlayer.Sync_UnEquipItem(equipID, equipPlace)
+    if equipIndex in PlayerControl.GetFaceEquipIndexList(curPlayer) or equipPlace in ChConfig.Def_SyncEquipStateByIndex:
+        curPlayer.Sync_UnEquipItem(equipID, equipIndex)
     return True
 #---------------------------------------------------------------------
 ##全局定时器调用, 刷新玩家状态
@@ -1276,6 +1276,8 @@
     PlayerFlashSale.ProcessFlashSaleMail(curPlayer, tick)
     #地图经验
     ProcessAreaExp(curPlayer, tick)
+    #神秘商店刷新
+    FunctionNPCCommon.CheckMysticalShopRefresh(curPlayer, tick)
     #跨服数据同步,放最后
     CrossPlayerData.ProcessCrossPlayer(curPlayer, tick)
     return

--
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