From 92e5118d99b8e202b78c9cc781dd5b3b7d0b4485 Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期六, 16 二月 2019 13:47:05 +0800 Subject: [PATCH] 5315 【后端】【1.6】登录奖励活动(循环广播) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ZhuXianTower.py | 9 ++++----- 1 files changed, 4 insertions(+), 5 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ZhuXianTower.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ZhuXianTower.py index 1a05974..49ae188 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ZhuXianTower.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ZhuXianTower.py @@ -121,12 +121,11 @@ ## 更新当前已通关关卡 -def SetZhuXianTowerCurPassLV(curPlayer, passlv, costTime=0): +def SetZhuXianTowerCurPassLV(curPlayer, passlv, costSeconds=0): PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_ZhuXianTowerPassLV, passlv) + PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_ZhuXianTowerCostTime, costSeconds) #更新诛仙塔排行榜 - saveTime = 10000-costTime/1000 - PlayerBillboard.UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_ZhuXianTower, passlv, saveTime) - PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_ZhuXianTowerCostTime, saveTime) + PlayerBillboard.UpdateZhuXianTowerBillboard(curPlayer) GameWorld.DebugLog(' 更新诛仙塔已通关数 %s' % passlv) return @@ -445,7 +444,7 @@ isFirstS = 0 if fbLevel != __GetZhuXianTowerCurPassLV(curPlayer) and curStar == Def_MaxStar: #更新关卡 - SetZhuXianTowerCurPassLV(curPlayer, fbLevel, costTime) + SetZhuXianTowerCurPassLV(curPlayer, fbLevel, costTime/1000) isFirstS = 1 #是否首次S通关 gameFB.SetGameFBDict(FBDict_isFirstS, isFirstS) -- Gitblit v1.8.0