From 93367a2607db214ec6dda86bd796c1291bc06a49 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 27 三月 2019 15:29:05 +0800
Subject: [PATCH] 3167 【BUG】【2.0】拍卖,消耗了仙玉没获得拍品
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/GMShell.py | 39 ++++++++++++++++++++++++++++++---------
1 files changed, 30 insertions(+), 9 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/GMShell.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/GMShell.py
index 571488b..928baf0 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/GMShell.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/GMShell.py
@@ -30,6 +30,7 @@
import traceback
import PlayerTJG
import FBLogic
+import GameObj
#---------------------------------------------------------------------
#---------------------------------------------------------------------
@@ -103,14 +104,10 @@
del inputList[0]
#把剩余参数转换为整型
for i in range(0, len(inputList)):
- if i == 0 and callFunName in ["GetPlayerDict", "SetPlayerDict", "CTG"]:
- continue
- if i == 1 and callFunName in ["SetMissionDict"]:
- continue
value = GameWorld.ToIntDef(inputList[i], None)
if value == None:
- GameWorld.DebugAnswer(curPlayer, "参数错误, 必须为纯数字!")
- return
+ #GameWorld.DebugAnswer(curPlayer, "参数错误, 必须为纯数字!")
+ continue
inputList[i] = value
callFunc(curPlayer, inputList)
@@ -168,13 +165,37 @@
DR_UseGMCMD(curPlayer, inputStr)
return
+ # GameObj 的 Get、Set函数
+ if hasattr(GameObj, callFunName):
+ callObj = getattr(GameObj, callFunName)
+ argcount = callObj.func_code.co_argcount # 函数参数个数
+
+ if argcount == 1 and callFunName.startswith("Get"):
+ value = callObj(curPlayer)
+ elif argcount == 2 and callFunName.startswith("Set"):
+ if len(inputList) < 2:
+ GameWorld.DebugAnswer(curPlayer, "必须设定一定参数值")
+ return
+ value = GameWorld.ToIntDef(inputList[1], None)
+ if value == None:
+ GameWorld.DebugAnswer(curPlayer, "参数错误, 必须为纯数字!")
+ return
+ callObj(curPlayer, value)
+ else:
+ GameWorld.DebugAnswer(curPlayer, "不支持该命令!GameObj.%s" % callFunName)
+ return
+
+ GameWorld.DebugAnswer(curPlayer, "%s : %s" % (callFunName, value))
+ DR_UseGMCMD(curPlayer, inputStr)
+ return
+
curPlayer.GameServer_GMCmd(inputStr)
except BaseException:
GameWorld.DebugAnswer(curPlayer, "执行GM命令错误, 请查看所在地图日志!")
errorMsg = str(traceback.format_exc())
GameWorld.ErrLog('GM命令错误 - > %s' % errorMsg, curPlayer.GetPlayerID())
- if GameWorld.GetGameWorld().GetDebugLevel():
- raise Exception(errorMsg)
+ #if GameWorld.GetGameWorld().GetDebugLevel():
+ # raise Exception(errorMsg)
return
## 使用GM命令流向
@@ -259,7 +280,7 @@
curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
if not curPlayer.GetMapLoadOK():
- #未读取地图成功,不让用
+ GameWorld.DebugLog(" 未读取地图成功,不让用")
return
#判断FB中是否可使用GM命令
--
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