From 93367a2607db214ec6dda86bd796c1291bc06a49 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 27 三月 2019 15:29:05 +0800
Subject: [PATCH] 3167 【BUG】【2.0】拍卖,消耗了仙玉没获得拍品
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSignDay.py | 13 +++++--------
1 files changed, 5 insertions(+), 8 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSignDay.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSignDay.py
index 20e9987..17326d4 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSignDay.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSignDay.py
@@ -54,7 +54,7 @@
# @return: None
def OnSignDay(index, clientData, tick):
# 跨服服务器功能限制
- if GameWorld.IsMergeServer():
+ if GameWorld.IsCrossServer():
return
curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
#功能开启判断
@@ -167,12 +167,9 @@
PlayerPet.CalcPetItemAddPlayerAttr(curPlayer)
PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState()
-
- ipyData = IpyGameDataPY.GetIpyGameDataByCondition('TreasureUp', {'PrivilegeID':ChConfig.MWPrivilege_SignDayAddAttr}, False, False)
- privilegeIpyData = IpyGameDataPY.GetIpyGameDataNotLog('TreasurePrivilege', ChConfig.MWPrivilege_SignDayAddAttr)
- if ipyData and privilegeIpyData:
- mwID = ipyData.GetMWID()
- effDict = privilegeIpyData.GetEffectValue()
+ mwID = IpyGameDataPY.GetFuncCfg('MWSignDayAttr', 2)
+ if mwID:
+ effDict = IpyGameDataPY.GetFuncEvalCfg('MWSignDayAttr', 1, {})
if PlayerMagicWeapon.GetIsActiveMagicWeapon(curPlayer, mwID) and effDict:
PlayerControl.NotifyCode(curPlayer, "SignInText1", [mwID, effDict.keys()[0], effDict.values()[0]])
@@ -276,7 +273,7 @@
packSpace = ItemCommon.GetItemPackSpace(curPlayer, IPY_GameWorld.rptItem, signCount)
if packSpace >= signCount:
for awardInfo in awardInfoList:
- ItemControler.GivePlayerItem(curPlayer, awardInfo[0], awardInfo[1], awardInfo[2], [IPY_GameWorld.rptItem], True, showSysInfo=True)
+ ItemControler.GivePlayerItem(curPlayer, awardInfo[0], awardInfo[1], 0, [IPY_GameWorld.rptItem])
else:
GameWorld.DebugLog("背包已满 邮件发送物品")
PlayerControl.SendMailByKey(mailTypeKey, [curPlayer.GetPlayerID()], awardInfoList)
--
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