From 93813adb387e6f879836d517240e883cefd93b32 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期三, 29 五月 2019 17:14:42 +0800
Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能 - 修复数值比例

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyInvade.py |    5 ++++-
 1 files changed, 4 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyInvade.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyInvade.py
index 1a168a6..0b5054c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyInvade.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyInvade.py
@@ -24,6 +24,7 @@
 import GameWorld
 import ChConfig
 import GameWorldProcess
+import PlayerWeekParty
 import PyGameData
 import ShareDefine
 import EventReport
@@ -173,6 +174,7 @@
         gameWorld.SetGameWorldDict(GameFBDict_LastEnterFbDay % playerID, openServerDay + 1)
         FBCommon.AddEnterFBCount(curPlayer, ChConfig.Def_FBMapID_FamilyInvade)
         EventReport.WriteEvent_FB(curPlayer, ChConfig.Def_FBMapID_FamilyInvade, 0, ChConfig.CME_Log_Start)
+        PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_SWRH, 1)
         if familyID in PyGameData.g_swrhPlayerIDDict:
             if playerID not in PyGameData.g_swrhPlayerIDDict[familyID]:
                 PyGameData.g_swrhPlayerIDDict[familyID].append(playerID)
@@ -603,7 +605,8 @@
         passGrade = 1 #d
     
     overMsgDict = {FBCommon.Over_dataMapID:ChConfig.Def_FBMapID_FamilyInvade, FBCommon.Over_isPass:int(isAllPass), FBCommon.Over_grade:passGrade, FBCommon.Over_costTime:costTime}
-    GameWorld.Log("副本结算: familyID=%s, %s" % (familyID, overMsgDict), familyID)
+    killNPCCnt = gameFB.GetGameFBDictByKey(Map_FamilyInvadeFB_KillNPCCnt)
+    GameWorld.Log("副本结算: familyID=%s, overMsgDict=%s,passWheel=%s,killNPCCnt=%s" % (familyID, overMsgDict, passWheel, killNPCCnt), familyID)
     
     leaveTick = invadeCfg[Def_Time_Leave] * 1000
     copyMapPlayerManager = GameWorld.GetMapCopyPlayerManager()

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