From 93a031366b3d30fd19c36afad29e8e9e260b65eb Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期一, 23 五月 2022 17:00:28 +0800 Subject: [PATCH] 9415 【BT】【后端】古神战场(修复分流到非32060地图时准备时间进场无法在地图中间坐标范围bug;增加跨服分流地图请求、进入、退出流向) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldProcess.py | 5 +++-- 1 files changed, 3 insertions(+), 2 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldProcess.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldProcess.py index 2fa2745..697edb8 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldProcess.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldProcess.py @@ -188,12 +188,13 @@ if mapID not in ChConfig.Def_CrossDynamicLineMap: return + mapID = gameWorld.GetMapID() realMapID, copyMapID = gameWorld.GetRealMapID(), gameWorld.GetCopyMapID() if state == IPY_GameWorld.fbosWaitForClose: crossFuncLineDataCache = FBLogic.OnGetCrossFuncLineDataCache() - msgInfo = [realMapID, copyMapID, state, crossFuncLineDataCache] + msgInfo = [mapID, realMapID, copyMapID, state, crossFuncLineDataCache] else: - msgInfo = [realMapID, copyMapID, state] + msgInfo = [mapID, realMapID, copyMapID, state] msgInfo = str(msgInfo) GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, "DynamicLineMapStateChange", msgInfo, len(msgInfo)) -- Gitblit v1.8.0