From 93cdb5aeb0e9741388dd15dbe0ef280e046160aa Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 21 二月 2019 19:14:23 +0800
Subject: [PATCH] 6250 【后端】【2.0】拍卖行开发单(拍卖关注表)

---
 ServerPython/CoreServerGroup/GameServer/Script/PyGameDataStruct.py            |   75 +++++++++++++++++++++++++++++++++++++
 ServerPython/CoreServerGroup/GameServer/Script/PyDataManager.py               |    7 +++
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py |   25 ++++++++++++
 3 files changed, 107 insertions(+), 0 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py
index bcc347c..16d3b83 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py
@@ -18,6 +18,31 @@
 import GameWorld
 
 
+#拍卖关注管理,注意该类只处理数据逻辑,功能相关逻辑不要写在该类,不然重读脚本不会生效
+class AuctionAttentionManager(object):
+    
+    def __init__(self):
+        return
+    
+    ## ===========================================================================================
+    
+    # 保存数据 存数据库和realtimebackup
+    def GetSaveData(self):
+        savaData = ""
+        cntData = ""
+        cnt = 0
+        
+        GameWorld.Log("Save AuctionAttention count :%s" % cnt)
+        return CommFunc.WriteDWORD(cntData, cnt) + savaData
+    
+    # 从数据库载入数据
+    def LoadPyGameData(self, datas, pos, dataslen):
+        cnt, pos = CommFunc.ReadDWORD(datas, pos)
+        GameWorld.Log("Load AuctionAttention count :%s" % cnt)
+        
+        return pos
+
+
 #拍卖记录管理,注意该类只处理数据逻辑,功能相关逻辑不要写在该类,不然重读脚本不会生效
 class AuctionRecordManager(object):
     
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/PyDataManager.py b/ServerPython/CoreServerGroup/GameServer/Script/PyDataManager.py
index 3ce1150..a576b7c 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/PyDataManager.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/PyDataManager.py
@@ -45,6 +45,7 @@
 
 class PyGameDataManager(object):
     def __init__(self):
+        self.AuctionAttention = AuctionHouse.AuctionAttentionManager()
         self.AuctionRecord = AuctionHouse.AuctionRecordManager()
         self.AuctionItem = AuctionHouse.AuctionItemManager()
         self.crossPKUnNotifyOverInfo = CrossRealmPK.CrossPKUnNotifyOverInfoManager()
@@ -64,6 +65,7 @@
 
     def GetSaveData(self):
         buff = ""
+        buff += self.AuctionAttention.GetSaveData()
         buff += self.AuctionRecord.GetSaveData()
         buff += self.AuctionItem.GetSaveData()
         buff += self.crossPKUnNotifyOverInfo.GetSaveData()
@@ -82,6 +84,7 @@
         return buff
     
     def LoadGameData(self, gameBuffer, pos):
+        pos = self.AuctionAttention.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
         pos = self.AuctionRecord.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
         pos = self.AuctionItem.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
         pos = self.crossPKUnNotifyOverInfo.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
@@ -100,6 +103,10 @@
         return pos
 
 # 拍卖记录表
+def GetAuctionAttentionManager():
+    return PyGameData.g_pyGameDataManager.AuctionAttention
+
+# 拍卖记录表
 def GetAuctionRecordManager():
     return PyGameData.g_pyGameDataManager.AuctionRecord
 
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/PyGameDataStruct.py b/ServerPython/CoreServerGroup/GameServer/Script/PyGameDataStruct.py
index 7f461cc..1330232 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/PyGameDataStruct.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/PyGameDataStruct.py
@@ -15,6 +15,66 @@
 from ctypes import (Structure, memset, memmove, sizeof, addressof, create_string_buffer, string_at)
 import CommFunc
 
+# 拍卖关注表 #tagDBAuctionAttention
+class tagDBAuctionAttention(Structure):
+    _pack_ = 1
+    _fields_ = [
+        ('PlayerID', ctypes.c_ulong),
+        ('AttentionLen', ctypes.c_ubyte),
+        ('AttentionInfo', ctypes.c_char_p),
+        ('ADOResult', ctypes.c_ulong),
+    ]
+
+    def __init__(self):
+        Structure.__init__(self)
+        self.clear()
+
+    def clear(self):
+        self.PlayerID = 0
+        self.AttentionLen = 0
+        self.AttentionInfo = ''
+
+    def readData(self, buf, pos = 0, length = 0):
+        if not pos <= length:
+            return -1
+        if len(buf) < pos + self.getLength():
+            return -1
+        self.clear()
+        self.PlayerID, pos = CommFunc.ReadDWORD(buf, pos)
+        self.AttentionLen, pos = CommFunc.ReadBYTE(buf, pos)
+        tmp, pos = CommFunc.ReadString(buf, pos, self.AttentionLen)
+        self.AttentionInfo = ctypes.c_char_p(tmp)
+        return self.getLength()
+
+    def getBuffer(self):
+        buf = ''
+        buf = CommFunc.WriteDWORD(buf, self.PlayerID)
+        buf = CommFunc.WriteBYTE(buf, self.AttentionLen)
+        buf = CommFunc.WriteString(buf, self.AttentionLen, self.AttentionInfo)
+        return buf
+
+    def getLength(self):
+        length = 0
+        length += sizeof(ctypes.c_ulong)
+        length += sizeof(ctypes.c_ubyte)
+        length += self.AttentionLen
+        return length
+
+    def outputString(self):
+        output = '''// 拍卖关注表 #tagDBAuctionAttention:
+            PlayerID = %s,
+            AttentionLen = %s,
+            AttentionInfo = %s,
+            ADOResult = %s,
+            '''%(
+                self.PlayerID,
+                self.AttentionLen,
+                self.AttentionInfo,
+                self.ADOResult,
+            )
+        return output
+
+
 # 拍卖记录表 #tagDBAuctionRecord
 class tagDBAuctionRecord(Structure):
     _pack_ = 1
@@ -145,6 +205,8 @@
         ('UserData', ctypes.c_char_p),
         ('FamilyPlayerIDLen', ctypes.c_ushort),
         ('FamilyPlayerIDInfo', ctypes.c_char_p),
+        ('BidderIDLen', ctypes.c_ubyte),
+        ('BidderIDInfo', ctypes.c_char_p),
         ('ADOResult', ctypes.c_ulong),
     ]
 
@@ -170,6 +232,8 @@
         self.UserData = ''
         self.FamilyPlayerIDLen = 0
         self.FamilyPlayerIDInfo = ''
+        self.BidderIDLen = 0
+        self.BidderIDInfo = ''
 
     def readData(self, buf, pos = 0, length = 0):
         if not pos <= length:
@@ -196,6 +260,9 @@
         self.FamilyPlayerIDLen, pos = CommFunc.ReadWORD(buf, pos)
         tmp, pos = CommFunc.ReadString(buf, pos, self.FamilyPlayerIDLen)
         self.FamilyPlayerIDInfo = ctypes.c_char_p(tmp)
+        self.BidderIDLen, pos = CommFunc.ReadBYTE(buf, pos)
+        tmp, pos = CommFunc.ReadString(buf, pos, self.BidderIDLen)
+        self.BidderIDInfo = ctypes.c_char_p(tmp)
         return self.getLength()
 
     def getBuffer(self):
@@ -217,6 +284,8 @@
         buf = CommFunc.WriteString(buf, self.UserDataLen, self.UserData)
         buf = CommFunc.WriteWORD(buf, self.FamilyPlayerIDLen)
         buf = CommFunc.WriteString(buf, self.FamilyPlayerIDLen, self.FamilyPlayerIDInfo)
+        buf = CommFunc.WriteBYTE(buf, self.BidderIDLen)
+        buf = CommFunc.WriteString(buf, self.BidderIDLen, self.BidderIDInfo)
         return buf
 
     def getLength(self):
@@ -238,6 +307,8 @@
         length += self.UserDataLen
         length += sizeof(ctypes.c_ushort)
         length += self.FamilyPlayerIDLen
+        length += sizeof(ctypes.c_ubyte)
+        length += self.BidderIDLen
         return length
 
     def outputString(self):
@@ -259,6 +330,8 @@
             UserData = %s,
             FamilyPlayerIDLen = %s,
             FamilyPlayerIDInfo = %s,
+            BidderIDLen = %s,
+            BidderIDInfo = %s,
             ADOResult = %s,
             '''%(
                 self.ItemGUID,
@@ -278,6 +351,8 @@
                 self.UserData,
                 self.FamilyPlayerIDLen,
                 self.FamilyPlayerIDInfo,
+                self.BidderIDLen,
+                self.BidderIDInfo,
                 self.ADOResult,
             )
         return output

--
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