From 94e2b6d3f93f5b25b788d4ee48c5cd15042b1f5e Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期六, 22 九月 2018 02:19:17 +0800
Subject: [PATCH] 3724 【开发】加下拾取无法放入背包日志

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py |   77 ++++++++++++++++++++++----------------
 1 files changed, 44 insertions(+), 33 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py
index a17cfa3..0154b23 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py
@@ -149,37 +149,37 @@
 #  @remarks 函数详细说明.
 def __DoPickup(curPlayer, mapItemID, tick, isGuard):
     
+    playerID = curPlayer.GetPlayerID()
+    mapItemManager = GameWorld.GetMapItemManager()
+    mapItem = mapItemManager.GetItemByID(mapItemID)
+    if mapItem == None or mapItem.IsEmpty():
+        GameWorld.Log("当前物品不存在或已经被回收,玩家拾取失败,mapItemID=%s" % mapItemID, playerID)
+        return
+    dropItemNPCID = GetMapItemUserDataValue(mapItem, ShareDefine.Def_MapItemInfo_NPCID)
+    
     #镖车中,无法拾取
     if not isGuard and curPlayer.GetPlayerVehicle() == IPY_GameWorld.pvTruck:
         PlayerControl.NotifyCode(curPlayer, "Old_hgg_21675")
-        #GameWorld.Log("使用交通工具时,无法拾取物品")
+        GameWorld.Log("使用交通工具时,无法拾取物品!mapItemID=%s,dropItemNPCID=%s" % (mapItemID, dropItemNPCID), playerID)
         return
     
     if curPlayer.GetHP() == 0:
         #玩家已经死亡
-        #GameWorld.Log("当前玩家已经死亡")
+        GameWorld.Log("玩家已死亡,无法拾取物品!mapItemID=%s,dropItemNPCID=%s" % (mapItemID, dropItemNPCID), playerID)
         return
     
-    mapItemManager = GameWorld.GetMapItemManager()
-    mapItem = mapItemManager.GetItemByID(mapItemID)
-
-    if mapItem == None or mapItem.IsEmpty():
-        GameWorld.Log("当前物品已经被回收,玩家拾取失败,mapItemID=%s" % mapItemID, curPlayer.GetPlayerID())
-        return
-
-    pickDist = GameWorld.GetDist(curPlayer.GetPosX(), curPlayer.GetPosY(), 
-                                    mapItem.GetPosX(), mapItem.GetPosY())
-    
+    posX, posY, itemPosX, itemPosY = curPlayer.GetPosX(), curPlayer.GetPosY(), mapItem.GetPosX(), mapItem.GetPosY()
+    pickDist = GameWorld.GetDist(posX, posY, itemPosX, itemPosY)
     # 守护拾取不验证拾取范围
     if not isGuard and pickDist > curPlayer.GetPickupDist():
         #距离过远, 不能捡起
         PlayerControl.NotifyCode(curPlayer, "GeRen_chenxin_805889")
-#        GameWorld.Log("当前距离过远, 玩家(%d,%d)-物品(%d,%d)"%(curPlayer.GetPosX(), curPlayer.GetPosY(),
-#                                                                                 mapItem.GetPosX(), mapItem.GetPosY()))
+        GameWorld.Log("当前距离过远, mapItemID=%s,dropItemNPCID=%s,玩家(%d,%d)-物品(%d,%d),pickDist=%s > playerPickupDist=%s" 
+                      % (mapItemID, dropItemNPCID, posX, posY, itemPosX, itemPosY, pickDist, curPlayer.GetPickupDist()), playerID)
         return
     
     #拾取判断
-    if not __CheckPickUpItemTime(curPlayer , mapItem , tick):
+    if not __CheckPickUpItemTime(curPlayer, mapItem, tick, mapItemID, dropItemNPCID):
         PlayerControl.NotifyCode(curPlayer, "GeRen_chenxin_913598")
         return
     
@@ -237,7 +237,7 @@
         #    # 队伍拾取装备时,先保存物品的xml属性,用于提示的xml显示
         #    itemMsgList = ItemCommon.GetItemXMLMsg(singItem)
         #=======================================================================
-            
+        
         curItemCount = singItem.GetCount()
         curItemID = singItem.GetItemTypeID()
         curItemIsBind = singItem.GetIsBind()
@@ -248,17 +248,20 @@
         # 是否可放入
         if not itemControl.CanPutInItem(packIndex, curItemID, curItemCount, curItemIsBind):
             PlayerControl.NotifyCode(curPlayer, "GeRen_chenxin_676165", [packIndex])
+            GameWorld.Log("拾取物品无法放入背包!mapItemID=%s,dropItemNPCID=%s,curItemID=%s,packIndex=%s" 
+                          % (mapItemID, dropItemNPCID, curItemID, packIndex), curPlayer.GetPlayerID())
             return
     
         # 副本拾取物品
         FBLogic.OnFBPickUpItem(curPlayer, singItem, tick)
         
-        dropItemNPCID = GetMapItemUserDataValue(mapItem, ShareDefine.Def_MapItemInfo_NPCID)
         equipInfo = [singItem.GetEquipPlace(), ItemCommon.GetItemClassLV(singItem), singItem.GetItemColor(), 
                      singItem.GetItemQuality(), singItem.GetUserData()]
         if not itemControl.PutInItem(packIndex, singItem, event=[ChConfig.ItemGive_Pickup, False, {"NPCID":dropItemNPCID}]):
             #物品不能放入
             #PlayerControl.NotifyCode(curPlayer, "GeRen_chenxin_676165", [packIndex])
+            GameWorld.Log("拾取物品放入背包失败!mapItemID=%s,dropItemNPCID=%s,curItemID=%s,packIndex=%s" 
+                          % (mapItemID, dropItemNPCID, curItemID, packIndex), curPlayer.GetPlayerID())
             return
 
         if dropItemNPCID:
@@ -348,13 +351,14 @@
 #        SingleFBTPickUP(curPlayer, mapItemID, tick)
 #        return
     
+    GameWorld.DebugLog("请求拾取物品, isGuard=%s,mapItemIDList=%s" % (isGuard, mapItemIDList), curPlayer.GetPlayerID())
+    
     succMapItemIDList = [] # 成功拾取的地图物品
     for mapItemID in mapItemIDList:
         if __DoPickup(curPlayer, mapItemID, tick, isGuard):
             succMapItemIDList.append(mapItemID)
             
-    GameWorld.DebugLog("请求拾取物品, isGuard=%s, MapItemID=%s, SuccMapItemID=%s" 
-                       % (isGuard, mapItemIDList, succMapItemIDList), curPlayer.GetPlayerID())
+    GameWorld.DebugLog("    成功拾取物品, succMapItemIDList=%s" % (succMapItemIDList), curPlayer.GetPlayerID())
     
     # 守护拾取的,附加同步守护拾取结果
     if isGuard and succMapItemIDList:
@@ -1190,46 +1194,53 @@
 #  @param tick 当前时间
 #  @return True or False
 #  @remarks 函数详细说明.
-def __CheckPickUpItemTime(curPlayer , mapItem , tick):
+def __CheckPickUpItemTime(curPlayer, mapItem, tick, mapItemID, dropItemNPCID):
     #判断物品保护时间
     #玩家击杀掉落的
     if mapItem.GetRemainTick(tick) == 0:
         return True
-    itemOwnerType =  mapItem.GetOwnerType()
+    itemOwnerType = mapItem.GetOwnerType()
+    playerID = curPlayer.GetPlayerID()
+    ownerID = mapItem.GetOwnerID()
     
     #所有人都可以拾取的物品
     if itemOwnerType == ChConfig.Def_NPCHurtTypeAll:
         return True
     #个人物品
     elif itemOwnerType == ChConfig.Def_NPCHurtTypePlayer:
-        if mapItem.GetOwnerID() != curPlayer.GetPlayerID():
-            #GameWorld.Log("该物品不属于你,不能拾取1")
+        if ownerID != playerID:
+            GameWorld.Log("玩家没有归属权,不能拾取! mapItemID=%s,dropItemNPCID=%s,ownerID=%s" 
+                          % (mapItemID, dropItemNPCID, ownerID), playerID)
             return False
     #队伍物品
     elif itemOwnerType == ChConfig.Def_NPCHurtTypeTeam:
         curTeam = curPlayer.GetTeam()
         if curTeam == None:
-            #GameWorld.Log("该物品不属于你,不能拾取2")
+            GameWorld.Log("没有队伍不能拾取归属队伍物品! mapItemID=%s,dropItemNPCID=%s,ownerID=%s" 
+                          % (mapItemID, dropItemNPCID, ownerID), playerID)
             return False
-        if curTeam.GetTeamID() != mapItem.GetOwnerID():
-            #GameWorld.Log("该物品不属于你,不能拾取3")
+        if curTeam.GetTeamID() != ownerID:
+            GameWorld.Log("队伍没有归属权,不能拾取! mapItemID=%s,dropItemNPCID=%s,ownerID=%s,curTeamID=%s" 
+                          % (mapItemID, dropItemNPCID, ownerID, curTeam.GetTeamID()), playerID)
             return False
     #阵营物品
     elif itemOwnerType == ChConfig.Def_NPCHurtTypeFaction:
-        if mapItem.GetOwnerID() != curPlayer.GetFaction():
-            #GameWorld.Log("该物品不属于你,不能拾取5")
+        if ownerID != curPlayer.GetFaction():
+            GameWorld.Log("阵营没有归属权,不能拾取! mapItemID=%s,dropItemNPCID=%s,ownerID=%s,curFaction=%s" 
+                          % (mapItemID, dropItemNPCID, ownerID, curPlayer.GetFaction()), playerID)
             return False
     #特殊玩家ID归属
     elif itemOwnerType == ChConfig.Def_NPCHurtTypeSpecial:
         ownerIDList = GetMapItemUserDataValue(mapItem, ShareDefine.Def_MapItemInfo_SpecOwner, [])
-        if curPlayer.GetPlayerID() not in ownerIDList:
-            #GameWorld.Log("该物品不属于你,不能拾取6! ownerIDList=%s" % ownerIDList, curPlayer.GetPlayerID())
+        if playerID not in ownerIDList:
+            GameWorld.Log("玩家没有归属权,不能拾取! mapItemID=%s,dropItemNPCID=%s,ownerIDList=%s" 
+                          % (mapItemID, dropItemNPCID, ownerIDList), playerID)
             return False
     #仙盟归属
     elif itemOwnerType == ChConfig.Def_NPCHurtTypeFamily:
-        if mapItem.GetOwnerID() != curPlayer.GetFamilyID():
-            #GameWorld.Log("该物品不属于你仙盟的,不能拾取7! ownerFamilyID=%s,curFamilyID=%s" 
-            #              % (mapItem.GetOwnerID(), curPlayer.GetFamilyID()), curPlayer.GetPlayerID())
+        if ownerID != curPlayer.GetFamilyID():
+            GameWorld.Log("仙盟没有归属权,不能拾取! mapItemID=%s,dropItemNPCID=%s,ownerID=%s,curFamilyID=%s" 
+                          % (mapItemID, dropItemNPCID, ownerID, curPlayer.GetFamilyID()), playerID)
             return False
         
     return True

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