From 9533849c079ffd9c3f1d8deea86620c1fcae40a3 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 15 一月 2025 14:56:55 +0800
Subject: [PATCH] 10371 【越南】【英文】【BT】【砍树】所有寻宝类型都加上每日寻宝次数上限

---
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerActGubao.py |   59 +++++++++++++++++++++++++++++++++++++++++++++++++++++++----
 1 files changed, 55 insertions(+), 4 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerActGubao.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerActGubao.py
index 0c3030d..2c7442c 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerActGubao.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerActGubao.py
@@ -26,6 +26,8 @@
 import CrossBillboard
 import PyDataManager
 import CrossRealmMsg
+import GameXiangong
+import GameWorship
 import GameWorld
 
 def OnActStart(actNum, ipyData):
@@ -48,6 +50,20 @@
     __OnEndAward(actNum, ipyData, dayIndex) # 兼容活动没有配置参与时间段的在活动结束补触发结算奖励
     
     GameWorld.Log("=================================================================================")
+    return
+
+def OnActInStateRefresh(actNum, ipyData):
+    ## 活动中刷新,每次都需要刷新的逻辑,包含重读配置等
+    if not ipyData:
+        return
+    personalTemplateID = ipyData.GetPersonalTemplateID()
+    if not personalTemplateID:
+        return
+    orderRuleList = GetOrderRuleList(personalTemplateID)
+    
+    billboardMgr = PlayerBillboard.GetBillboardMgr()
+    billboardObj = billboardMgr.GetBillboardObj(ShareDefine.Def_BT_GubaoScore)
+    billboardObj.SetOrderRuleList(orderRuleList)
     return
 
 def OnActJoinEnd(actNum, ipyData, dayIndex):
@@ -160,6 +176,8 @@
     accID = curPlayer.GetAccID()
     playerName = curPlayer.GetName()
     job = curPlayer.GetJob()
+    face = curPlayer.GetFace()
+    facePic = curPlayer.GetFacePic()
     realmLV = curPlayer.GetOfficialRank()
     _, updScore, isRelationCrossAct = dataMsg
     
@@ -168,7 +186,7 @@
     if isRelationCrossAct:
         #同步跨服
         playerInfo = {"playerID":playerID, "playerName":playerName, "accID":accID, "job":job, "realmLV":realmLV,
-                      "playerScore":updScore}
+                      "playerScore":updScore, "face":face, "facePic":facePic}
         SyncGubaoToCrossServer(curPlayer, playerInfo)
     return
 
@@ -220,13 +238,15 @@
     accID = playerInfo["accID"]
     realmLV = playerInfo["realmLV"]
     playerScore = playerInfo["playerScore"]
+    face = playerInfo.get("face", 0)
+    facePic = playerInfo.get("facePic", 0)
     
     groupValue1 = zoneID
     
     if playerScore >= personlLimit:
         name2, type2, value1, value2 = accID, job, realmLV, 0
         CrossBillboard.UpdCrossBillboard(ShareDefine.Def_CBT_GubaoScore, groupValue1, playerID, playerName, 
-                                         name2, type2, value1, value2, playerScore, autoSort=False)
+                                         name2, type2, value1, value2, playerScore, autoSort=False, value3=face, value4=facePic)
     return
 
 def OnCrossActIDChange(cfgID, zoneID, ipyData, state):
@@ -263,6 +283,28 @@
     GameWorld.Log("=================================================================================")
     return
 
+def OnCrossActInStateRefresh(cfgID, zoneID, ipyData):
+    ## 活动中刷新,每次都需要刷新的逻辑,包含重读配置等
+    if not ipyData:
+        return
+    PersonalTemplateID = ipyData.GetPersonalTemplateID()
+    orderRuleList = GetOrderRuleList(PersonalTemplateID)
+    
+    groupValue1 = zoneID
+    billboardMgr = PyDataManager.GetCrossBillboardManager()
+    billboardObj = billboardMgr.GetCrossBillboard(ShareDefine.Def_CBT_GubaoScore, groupValue1)
+    billboardObj.SetOrderRuleList(orderRuleList)
+    return
+
+def GetOrderRuleList(templateID):
+    orderIpyDataList = IpyGameDataPY.GetIpyGameDataList("ActGubaoBillTemp", templateID)
+    if not orderIpyDataList:
+        return
+    orderRuleList = []
+    for ipyData in orderIpyDataList:
+        orderRuleList.append([ipyData.GetRank(), ipyData.GetNeedScore()])
+    return orderRuleList
+
 def OnCrossActJoinEnd(cfgID, zoneID, ipyData):
     ## 跨服活动参与结束
     __OnCrossEndAward(cfgID, zoneID, ipyData)
@@ -280,12 +322,13 @@
     GameWorld.Log("=== 跨服古宝养成活动发放榜单奖励! === cfgID=%s,zoneID=%s" % (cfgID, zoneID))
     
     PersonalTemplateID = ipyData.GetPersonalTemplateID()
+    serverIDRangeList = ipyData.GetServerIDRangeList()
     
-    __GiveCrossOrderAwardPersonal(cfgID, zoneID, PersonalTemplateID, ShareDefine.Def_CBT_GubaoScore)
+    __GiveCrossOrderAwardPersonal(cfgID, zoneID, PersonalTemplateID, ShareDefine.Def_CBT_GubaoScore, serverIDRangeList)
     GameWorld.Log("=================================================================================")
     return
     
-def __GiveCrossOrderAwardPersonal(cfgID, zoneID, templateID, billboardType):
+def __GiveCrossOrderAwardPersonal(cfgID, zoneID, templateID, billboardType, serverIDRangeList):
     
     groupValue1 = zoneID
     billboardMgr = PyDataManager.GetCrossBillboardManager()
@@ -306,6 +349,9 @@
     if not orderIpyDataList:
         return
     
+    worshipType = ShareDefine.Def_WorshipType_CrossGubaoTrain
+    syncNewWorshipList = []
+    syncNewXiangongDict = {}
     rankPre = 0
     billboardIndex = 0
     for ipyData in orderIpyDataList:
@@ -315,6 +361,7 @@
         scoreAwardExList = scoreAwardEx.keys()
         scoreAwardExList.sort()
         awardItemList = ipyData.GetAwardItemList()
+        xiangongID = ipyData.GetXiangongID()
         orderCountTotal = rank - rankPre # 奖励名次数量
         rankPre = rank
         
@@ -345,5 +392,9 @@
             orderCountTotal -= 1
             billboardIndex += 1
             
+            GameXiangong.AddXiangongPlayer(xiangongID, playerID, serverIDRangeList, playerRank, syncNewXiangongDict)
+            GameWorship.AddWorshipPlayer(worshipType, playerRank, playerID, serverIDRangeList, syncList=syncNewWorshipList)
+    GameWorship.SendNewWorshipPlayer(syncNewWorshipList)
+    GameXiangong.SendNewXiangongPlayerToClientServer(syncNewXiangongDict)
     return
 

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