From 9684c4b7c4fdad50a85e506207239ac89545d06c Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 20 五月 2021 18:22:45 +0800 Subject: [PATCH] 5071 【BT2】【主干】【gt_1.100.6】外网出现boss无法死亡。(添加死亡检查日志明细) --- ServerPython/CoreServerGroup/GameServer/Script/GameWorld.py | 218 ++++++++++++++++++++++++++++++++++++++++-------------- 1 files changed, 162 insertions(+), 56 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorld.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorld.py index 2dbdcdb..3cc7e7a 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorld.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorld.py @@ -15,12 +15,10 @@ # @change: "2013-03-20 18:00" Alee 添加DEBUG输出函数DebugLog # @change: "2013-09-10 20:10" Alee 函数DebugLog改用GetDebugLevel才有效 # @change: "2014-05-16 10:30" xmnathan 增加交易所管理器接口 -# @change: "2014-08-01 15:30" xmnathan 增加天梯竞技场管理器接口 # @change: "2014-09-22 10:00" xmnathan 增加GM工具补偿管理器接口 # @change: "2015-01-14 00:30" hxp 增加服务器平台区服ID获取 # @change: "2015-01-14 20:30" hxp 增加CanHappen函数 # @change: "2015-06-08 20:30" hxp 增加获取channelCode -# @change: "2015-09-24 16:00" hxp 增加IsMergeOpen # @change: "2015-10-22 23:00" hxp 增加获取子服serverID # @change: "2016-03-28 17:00" hxp 增加创角改名GetPlayerFullName # @change: "2016-07-18 19:00" hxp 增加获取平台账号 @@ -33,6 +31,7 @@ import IpyGameDataPY import PyGameData import ReadChConfig +import PlayerDBGSEvent import ConfigParser import GameConfig import ShareDefine @@ -44,6 +43,7 @@ import time import random import copy +import urllib #import psyco #--------------------------------------------------------------------- GameWorldData = IPY_GameServer.IPY_GameWorld() @@ -303,14 +303,6 @@ global GameWorldData return GameWorldData.GetBourseManager() -## 竞技场管理器 -# @param -# @return HightLadderMgr -# @remarks 函数详细说明. -def GetHightLadderMgr(): - global GameWorldData - return GameWorldData.GetHighLadderManager() - ## GM工具补偿管理器 # @param # @return HightLadderMgr @@ -418,18 +410,8 @@ return GetGameWorld().GetServerVersion() def GetServerGroupID(): - # 服务器组ID: 代表一台服务器中包含的合服、混服的各平台区服组成的一个独立游戏区服服务器环境, 用某个ID来代表此服务器 - # 在跨服环境中,此ID就是代表来自同一台服务器子服的玩家 - # 服务器组ID生成规则: DB平台标识对应编号 * 1000000 + DB配置的ServerID - # ServerID支持范围: 1~999999 - # 平台编号支持范围:1~2000 - platform = GetPlatform() - serverNum = GetPlatformServerNum(platform) - if not serverNum: - return 0 - serverNum = max(1, min(2000, serverNum)) - serverID = max(1, min(999999, GetServerID())) - return serverNum * 1000000 + serverID + ## 服务器组ID,必须唯一,代表这台物理服务器 + return ToIntDef(ReadChConfig.GetPyMongoConfig("platform", "GroupID"), 0) def GetPlatformServerNum(platform): # 获取服务器的平台编号 @@ -447,15 +429,19 @@ def GetPlatform(): return ReadChConfig.GetPyMongoConfig("platform", "PlatformName") -##获得当前服务器ID -# @param 无 -# @return -def GetServerID(): - return ToIntDef(GetServerSID()[1:], 0) +#=============================================================================== +# ##获得当前服务器ID +# # @param 无 +# # @return +# def GetServerID(): +# return ToIntDef(GetServerSID()[1:], 0) +#=============================================================================== -def GetServerSID(): - ##获得当前服务器ID, 带s的 - return ReadChConfig.GetPyMongoConfig("platform", "ServerID") +#=============================================================================== +# def GetServerSID(): +# ##获得当前服务器ID, 带s的 +# return ReadChConfig.GetPyMongoConfig("platform", "ServerID") +#=============================================================================== Def_AccID_Split_Sign = "@" @@ -477,17 +463,31 @@ def GetPlayerMainServerID(accIDPlatform): # 玩家合服后所属主服ID # @param accIDPlatform: 玩家账号所属的平台 - #=========================================================================== - # mainServerID = ToIntDef(ReadChConfig.GetPyMongoConfig("platform", "%sMainServerID" % accIDPlatform), None) - # if mainServerID != None: - # return mainServerID - #=========================================================================== - return GetServerID() + mainServerID = ToIntDef(ReadChConfig.GetPyMongoConfig("platform", "%sMainServerID" % accIDPlatform), None) + if mainServerID != None: + return mainServerID + return 0 + + +#=============================================================================== +# 平台ID = appid +# 运营ID = spid +# 服务器账号更改 +# 原先账号组合为 +# 运营提供的玩家账号ID + 平台ID + 区服组成 +# +# 因为IOS和安卓在支持混服的情况下,还要能支持同一个角色号,故引入一个新的运营ID(客户端打包配置),以保证玩家账号为同一个 +# 账号组合变更 +# 运营提供的玩家账号ID + 运营ID + 区服组成 +# +# 原游戏中获取平台ID接口变更 +# 1. db 从数据库中的账号表获取AppID +# 2. GameServer和MapServer 接口改为GetOperator 参考 GetPlayerPlatform +#=============================================================================== ##获取玩家所属平台 -def GetPlayerPlatform(gameAccID): - infoList = gameAccID.split(Def_AccID_Split_Sign) - return "" if len(infoList) < 3 else infoList[-2] +def GetPlayerPlatform(curPlayer): + return curPlayer.GetAccountInfo().GetOperator() ##获取平台账号 def GetPlatformAccID(gameAccID): @@ -537,12 +537,44 @@ return tagPlayer.GetRealMapID() #--------------------------------------------------------------------- + +def GetOperationActionDateStr(dateInfo, openServerDay): + '''获取运营活动对应日期,存数字代表开服天配置,需要转化为对应的日期 + @param dateInfo: 运营活动表配置的日期信息, 如果是纯数字代表开服天 + @param openServerDay: 当前开服天 + ''' + if not dateInfo: + curDateTime = datetime.datetime.today() + return "%d-%d-%d" % (curDateTime.year, curDateTime.month, curDateTime.day) + if dateInfo.startswith("W"): + curDateTime = datetime.datetime.today() + curWeekday = curDateTime.weekday() + 1 + actionWeekday = int(dateInfo[1:]) + actionDateTime = curDateTime + datetime.timedelta(days=(actionWeekday-curWeekday)) + return "%d-%d-%d" % (actionDateTime.year, actionDateTime.month, actionDateTime.day) + if dateInfo.startswith("Mix"): + diffDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_MixServerDay) + 1 + actionServerDay = int(dateInfo[3:]) + elif not dateInfo.isdigit(): + return dateInfo + else: + diffDay = openServerDay + actionServerDay = int(dateInfo) + curDateTime = datetime.datetime.today() + actionDateTime = curDateTime + datetime.timedelta(days=(actionServerDay-diffDay)) + return "%d-%d-%d" % (actionDateTime.year, actionDateTime.month, actionDateTime.day) + ##获得系统时间 # @param 无意义 # @return 系统时间 # @remarks 获得系统时间 def GetServerTime(): return datetime.datetime.today() + +def GetWeekOfYear(): + ## 一年中的第几周, 1代表第1周 + return datetime.datetime.isocalendar(datetime.datetime.today())[1] + #--------------------------------------------------------------------- ##获取2个时间之间差异的TimeDelta类实例 # @param compareTimeStr 比较的时间字符, 如"2010-05-26 11:21:25" @@ -820,23 +852,27 @@ def GetDatetimeBySubDays(diffDays): return datetime.datetime.today() - datetime.timedelta(days = diffDays) +def GetDailyDateStr(): + ## 获取日常日期 yyyy-MM-dd + curDate = GetServerTime() + if curDate.hour >= ShareDefine.Def_OnEventHour: + return "%d-%s-%s" % (curDate.year, curDate.month, curDate.day) + preDate = curDate - datetime.timedelta(days = -1) # 属于前一天 + return "%s-%s-%s" % (preDate.year, preDate.month, preDate.day) -## 是否跨服服务器 -# @param None None -# @return -def IsMergeServer(): - config = GameConfig.GetConfig() - - return config.get('IsMergeWarServe', 0) +def IsCrossServer(): + ## 是否跨服服务器 + return ToIntDef(ReadChConfig.GetPyMongoConfig("Merge", "IsMergeServer"), 0) -## 是否开启跨服活动 -# @param None None -# @return -def IsMergeOpen(): - config = GameConfig.GetConfig() - # 如果跨服服务器IP有配置, 或本身就是跨服服务器, 则代表开启 - return True if (config.get('MergeServerIP') or config.get('IsMergeWarServe')) else False +def IsCrossRealmOpen(): + ## 是否开启跨服活动 + return ReadChConfig.GetPyMongoConfig("Merge", "MergeServerIP") or IsCrossServer() +def GetCrossZoneName(): + ## 跨服服务器分区名,标记一起跨服分区的名字,配置在跨服服务器,子服不用配置,由跨服服务器同步 + if IsCrossServer(): + return ReadChConfig.GetPyMongoConfig("Merge", "CrossZoneName") + return PyGameData.g_crossZoneName ## 获取玩家的区服名,仅在跨服有效 # @param curPlayer 玩家实例 @@ -884,8 +920,9 @@ # @param itemList 待选列表 # @return object def GetResultByRandomList(randList, defValue=None, maxRateValue=ChConfig.Def_MaxRateValue): - rate = random.randint(0, maxRateValue) - + if not randList: + return defValue + rate = random.randint(0, randList[-1][0]) return GetResultByRiseList(randList, rate, defValue) ## 增长列表(类似饼图)从中获得指定的信息 @@ -901,6 +938,19 @@ return smallList[1] return defValue + +## 从列表中产生物品,[[权重, object], ....] +# @param weightList 待选列表 +def GetResultByWeightList(weightList): + randList = [] + weight = 0 + for info in weightList: + weight += info[0] + randList.append([weight, info[1] if len(info) == 2 else info[1:]]) + if not randList: + return + rate = random.randint(1, randList[-1][0]) + return GetResultByRiseList(randList, rate) ## 根据字典key获取value值 # @return @@ -937,6 +987,24 @@ adict[key] = value + bdict.pop(key) adict.update(bdict) return adict + +## 根据排行获取名次对应值 +# @param orderDict {名次:obj, ...} 名次支持段跳跃 +# @param order 名次,从1开始 +# @param isDefaultLast 找不到的名次是否默认取最后一名的 +# @return obj or None +def GetOrderValueByDict(orderDict, order, isDefaultLast=True): + if order in orderDict: + return orderDict[order] + + orderList = sorted(orderDict.keys()) + if order > 0: + for dOrder in orderList: + if order <= dOrder: + return orderDict[dOrder] + + # 找不到的默认取最后一名 + return orderDict[orderList[-1]] if isDefaultLast else None ##概率相关, 这个事件是否能够出现 # @param rate 基础几率 @@ -987,4 +1055,42 @@ except: return inputText - return inputText \ No newline at end of file + return inputText + +# 服务器默认GBK,转配置编码如UTF8,一般用于与显示层交互,不判断是否base64 +def CodeToGBK(inputText): + encodingList = ReadChConfig.GetEvalChConfig("EncodingTex") + + if len(encodingList) != 2: + ErrLog("EncodingTex.txt Error len != 2") + return inputText + + try: + return inputText.decode(GetCharacterEncoding()).encode(ShareDefine.Def_Game_Character_Encoding) + except: + return inputText + + return inputText + +def RaiseException(errorMsg, playerID=0): + ## 处理抛出异常信息,debug下直接抛出异常报错信息,否则发送运维邮件提醒 + ErrLog(errorMsg, playerID) + if GetGameWorld().GetDebugLevel(): + raise Exception(errorMsg) + else: + SendGameError("GameServerRaiseException", errorMsg) + return + +def SendGameError(errType, msgInfo=""): + ''' 向运维发送邮件,用于需要紧急处理的信息 + @param errType: 错误类型,自定义即可 + @param msgInfo: 错误信息,可选 + ''' + getUrl = ReadChConfig.GetPyMongoConfig("EventReport", "OpenStateUrl") + groupID = ReadChConfig.GetPyMongoConfig("platform", "GroupID") + userDBName = ReadChConfig.GetPyMongoConfig("connect", "USER_DB_NAME") + getUrl = getUrl + "?Type=%s&groupID=%s&userDBName=%s"%(errType, groupID, userDBName) + if msgInfo: + getUrl = getUrl + "&MsgInfo=%s" % urllib.quote_plus(msgInfo) + GetGameWorld().EventReport_EventReport("", "", "", "", 0, getUrl) + return -- Gitblit v1.8.0