From 968cedec0862947babd744c58fab617c8185f48a Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期一, 14 十月 2024 15:27:59 +0800
Subject: [PATCH] 0312 IPY_Player 增加 GetSetting  接口

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossActionControl.py |   11 +++++++++++
 1 files changed, 11 insertions(+), 0 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossActionControl.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossActionControl.py
index 99d6dc2..7315f7a 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossActionControl.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossActionControl.py
@@ -650,6 +650,17 @@
                               % (actName, cfgID, groupName, zoneID, dbState, state, actIDChange, dbTemplateID))
                 actStateChangeList.append([actName, ipyData, dbState, state, cfgID, groupName, zoneID, actIDChange, dbTemplateID])
                 
+            # 活动中刷新,每次都需要刷新的逻辑,包含重读配置等
+            if state:
+                if actName == ShareDefine.CrossActName_BossTrial:
+                    PlayerActBossTrial.OnCrossActInStateRefresh(cfgID, zoneID, ipyData)
+                elif actName == ShareDefine.CrossActName_XianXiaMJ:
+                    PlayerActXianXiaMJ.OnCrossActInStateRefresh(cfgID, zoneID, ipyData)
+                elif actName == ShareDefine.CrossActName_Gubao:
+                    PlayerActGubao.OnCrossActInStateRefresh(cfgID, zoneID, ipyData)
+                elif actName == ShareDefine.CrossActName_HorsePetTrain:
+                    PlayerActHorsePetTrain.OnCrossActInStateRefresh(cfgID, zoneID, ipyData)
+                    
             # 仅活动有配置参与时间段的会触发
             if actID and dbActID == actID and dbStateJoin != stateJoin:
                 GameWorld.Log("    参与状态变更: dbStateJoin=%s,stateJoin=%s" % (dbStateJoin, stateJoin))

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