From 97138b44cf3a1dc987e56e728c22c1dba4adf3e0 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 09 十二月 2021 11:18:40 +0800
Subject: [PATCH] 9341 【BT5】【主干】【后端】情缘系统(增加吃喜糖增加繁荣度提示)
---
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerLove.py | 8 ++++++++
1 files changed, 8 insertions(+), 0 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerLove.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerLove.py
index 78e3e0c..395be4e 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerLove.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerLove.py
@@ -973,6 +973,14 @@
if canBuy:
addProsperityValue = IpyGameDataPY.GetFuncCfg("LoveCandy", 3) # 喜糖每次增加繁荣度
AddProsperity(candyObj, addProsperityValue)
+ PlayerControl.NotifyCode(curPlayer, "EatCandyProsperity", [curPlayer.GetName(), addProsperityValue])
+ for pID in [playerIDA, playerIDB]:
+ if playerID == pID:
+ continue
+ player = GameWorld.GetPlayerManager().FindPlayerByID(pID)
+ if not player or PlayerControl.GetIsTJG(player):
+ continue
+ PlayerControl.NotifyCode(player, "EatCandyProsperity", [curPlayer.GetName(), addProsperityValue])
if isFree:
candyObj.playerFreeEatCountDict[playerID] = playerFreeEatCount + 1
Sync_CandyList(None, [candyObj])
--
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