From 97138b44cf3a1dc987e56e728c22c1dba4adf3e0 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 09 十二月 2021 11:18:40 +0800
Subject: [PATCH] 9341 【BT5】【主干】【后端】情缘系统(增加吃喜糖增加繁荣度提示)

---
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerLove.py |    8 ++++++++
 1 files changed, 8 insertions(+), 0 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerLove.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerLove.py
index 78e3e0c..395be4e 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerLove.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerLove.py
@@ -973,6 +973,14 @@
     if canBuy:
         addProsperityValue = IpyGameDataPY.GetFuncCfg("LoveCandy", 3) # 喜糖每次增加繁荣度
         AddProsperity(candyObj, addProsperityValue)
+        PlayerControl.NotifyCode(curPlayer, "EatCandyProsperity", [curPlayer.GetName(), addProsperityValue])
+        for pID in [playerIDA, playerIDB]:
+            if playerID == pID:
+                continue
+            player = GameWorld.GetPlayerManager().FindPlayerByID(pID)
+            if not player or PlayerControl.GetIsTJG(player):
+                continue
+            PlayerControl.NotifyCode(player, "EatCandyProsperity", [curPlayer.GetName(), addProsperityValue])
         if isFree:
             candyObj.playerFreeEatCountDict[playerID] = playerFreeEatCount + 1
         Sync_CandyList(None, [candyObj])

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