From 97cbea04b641f367c24096e69dfe058baf80b150 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期三, 05 十二月 2018 15:42:59 +0800
Subject: [PATCH] 5242 【后端】【1.3.100】仙盟宴会答题修改为只能在宴会地图内才能答题

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyBoss.py |    4 +++-
 1 files changed, 3 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyBoss.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyBoss.py
index 4c90d5a..076a7a6 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyBoss.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyBoss.py
@@ -195,7 +195,9 @@
         notifyTick = max(familyBossFBCfg[Def_Time_Fight] * 1000 - (tick - gameFB.GetFBStepTick()), 0)
         curPlayer.Sync_TimeTick(IPY_GameWorld.tttTowerTake, 0, notifyTick, True)
         __UpdFamilyBossFBStar(tick, True, curPlayer)
-        
+    elif fbStep == FB_Step_LeaveTime:
+        notifyTick = max(familyBossFBCfg[Def_Time_Leave] * 1000 - (tick - gameFB.GetFBStepTick()), 0)
+        curPlayer.Sync_TimeTick(IPY_GameWorld.tttLeaveMap, 0, notifyTick, True)
     DoFBHelp(curPlayer, tick)
     
     AddFamilyBossPlayer(curPlayer)

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