From 98628e52c80ea22ed6c0ea5a2890d88bd5c14ffc Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 17 六月 2019 14:54:09 +0800
Subject: [PATCH] 7193 【2.0】仙盟联赛修改(无人参赛时所有成员获得拍品收益,不含中途转盟过来的;修复仙盟拍品无人收益时报错bug)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DataRecordPack.py | 178 ++++++++++++++++++++++-------------------------------------
1 files changed, 66 insertions(+), 112 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DataRecordPack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DataRecordPack.py
index 72fa8a1..d9b5574 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DataRecordPack.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DataRecordPack.py
@@ -90,7 +90,6 @@
# @change: "2014-12-01 19:10" ljd 增加领取合服活动登陆奖励事件记录
# @change: "2014-12-21 23:00" hxp 增加功能奖励物品
# @change: "2014-12-23 00:30" hxp 充值前/消费时流向信息扩展(增加各大功能信息)
-# @change: "2015-01-27 22:30" hxp 增加转生等级变更流向
# @change: "2015-02-05 15:00" hxp 充值送礼流向扩展信息字典
# @change: "2015-02-27 21:00" hxp 增加大师等级升级流向; 重新开启技能学习流向
# @change: "2015-03-30 14:00" hxp 增加击杀NPC流向
@@ -113,6 +112,7 @@
import ChConfig
import ShareDefine
import PlayerControl
+import PyGameData
#===============================================================================
##发送事件记录给EventShell
# @param eventTypeStr: 事件类型标识
@@ -123,6 +123,7 @@
if curPlayer:
pid = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_PlayerFromPID)
dataDict["pid"] = pid
+ dataDict["fightPower"] = curPlayer.GetFightPower()
dataDict["time"] = str(datetime.datetime.today()).split(".")[0]
dataStr = str(dataDict)
@@ -153,7 +154,7 @@
name = curPlayer.GetName()
dataDict = {'Type':'login', 'IP':str(ip), 'AccID':accID,
- 'Name':name, 'LoginTime':str(loginTime), 'LogoutTime':''}
+ 'Name':name, 'LoginTime':str(loginTime), 'LogoutTime':'', 'MFPFightPower':GetMFPFightPowerInfo(curPlayer)}
#发送封包
SendEventPack("LogInOut", dataDict, curPlayer)
@@ -175,11 +176,18 @@
goldPaper = curPlayer.GetGoldPaper()
dataDict = {'Type':'logout', 'IP':ip, 'AccID':accID, 'LV':lv, 'VipLV':vipLV,
'Name':name, 'LoginTime':str(loginTime), 'Gold':gold, 'GoldPaper':goldPaper,
- 'LogoutTime':str(logoutTime)}
+ 'LogoutTime':str(logoutTime), 'MFPFightPower':GetMFPFightPowerInfo(curPlayer)}
#发送封包
SendEventPack("LogInOut", dataDict, curPlayer)
return
+def GetMFPFightPowerInfo(curPlayer):
+ #记录模块战力
+ dataDict = {}
+ for mfpType in ShareDefine.ModuleFightPowerTypeList:
+ fightPower = PlayerControl.GetMFPFightPower(curPlayer, mfpType)
+ dataDict[mfpType] = fightPower
+ return dataDict
## 新增有效登陆
# @param accID: 账号ID
@@ -345,6 +353,8 @@
#发送封包
SendEventPack("CTGError", dataDict, curPlayer)
GameWorld.ErrLog("%s. %s" % (errorInfo, addDict), curPlayer.GetPlayerID())
+
+ GameWorld.SendGameStateMail("CTGError:%s - %s"%(errorInfo, dataDict))
return
def DR_CTGOK(curPlayer, addDict):
@@ -422,24 +432,6 @@
#发送封包
SendEventPack("PlayerCoinAfterCharge", dataDict, curPlayer)
return
-
-
-## 玩家商城购买物品
-# @param curPlayer: 玩家实例
-# @param buyItemID: 购买物品id
-# @param buyItemCount: 购买物品数量
-# @param buyItemGUID: GUID
-# @return: None
-def DR_PlayerSupermarket(curPlayer, buyItemID, buyItemCount, buyItemGUID):
-
- dataDict = {'PlayerID':curPlayer.GetPlayerID(), 'PlayerName':curPlayer.GetPlayerName(),
- 'AccID':curPlayer.GetAccID(), 'ItemID':buyItemID, 'ItemCount':buyItemCount,
- 'ItemGUID':buyItemGUID}
-
- #发送封包
- SendEventPack("PlayerSupermarket", dataDict, curPlayer)
- return
-
## 玩家升级
# @param curPlayer: 玩家实例
@@ -455,26 +447,6 @@
#发送封包
SendEventPack("PlayerUpgrade", dataDict, curPlayer)
- return
-
-## 玩家转生等级变更
-# @param curPlayer: 玩家实例
-# @param reincarnationLvBefore: 之前转生次数
-# @param playerLVExBefore: 之前转生等级
-# @param eventName:
-# @return: None
-def DR_PlayerLVExChange(curPlayer, reincarnationLvBefore, playerLVExBefore, eventName, addDataDict={}):
-
- dataDict = {'PlayerID':curPlayer.GetPlayerID(), 'PlayerName':curPlayer.GetPlayerName(),
- 'AccID':curPlayer.GetAccID(), 'ReincarnationLv':curPlayer.GetReincarnationLv(),
- 'PlayerLV':curPlayer.GetLV(), 'PlayerLVEx':curPlayer.GetLVEx(),
- 'TotalExp':curPlayer.GetTotalExp(), 'ReincarnationLvBefore':reincarnationLvBefore,
- 'PlayerLVExBefore':playerLVExBefore, "EventName":eventName}
-
- dataDict.update(addDataDict)
-
- #发送封包
- SendEventPack("PlayerLVExChange", dataDict, curPlayer)
return
## 玩家大师等级变更
@@ -542,18 +514,6 @@
SendEventPack("LVAward", dataDict, curPlayer)
return
-##合服登陆奖励
-def DR_MixLoginDayAward(curPlayer, getState):
- dataDict = {'PlayerID':curPlayer.GetPlayerID(),
- 'PlayerName':curPlayer.GetPlayerName(),
- 'AccID':curPlayer.GetAccID(),
- "rewardState":getState
- }
-
- SendEventPack("MixLoginDayAward", dataDict, curPlayer)
- return
-
-
## 使用新手媒体卡
# @param curPlayer: 玩家实例
# @param cardStr: 卡号
@@ -597,18 +557,6 @@
dataDict["PlayerName"] = curPlayer.GetPlayerName()
SendEventPack("OpenServerAward", dataDict, curPlayer)
- return
-
-## 合服活动奖励领取情况
-# @param curPlayer: 玩家实例
-# @param dataDict: 记录信息字典
-# @return: None
-def DR_MixServerAward(curPlayer, dataDict):
- dataDict["PlayerID"] = curPlayer.GetPlayerID()
- dataDict["AccID"] = curPlayer.GetAccID()
- dataDict["PlayerName"] = curPlayer.GetPlayerName()
-
- SendEventPack("MixServerAward", dataDict, curPlayer)
return
## GM执行命令操作
@@ -894,6 +842,13 @@
return
+## 获得金钱失败
+def DR_GiveMoneyError(curPlayer, priceType, value, giveType, addDataDict):
+ dataDict = {'PlayerID':curPlayer.GetPlayerID(), "PlayerName":curPlayer.GetPlayerName(),
+ 'AccID':curPlayer.GetAccID(), "GiveType":giveType, "GiveValue":value, "AddDataDict":addDataDict}
+ SendEventPack("GiveMoneyError_%s" % priceType, dataDict, curPlayer)
+ return
+
## 获得物品
# @param curPlayer: 玩家实例
# @param eventName: 功能事件名
@@ -929,8 +884,8 @@
dataDict = {"PlayerID":curPlayer.GetPlayerID(), "PlayerName":curPlayer.GetPlayerName(),
"AccID":curPlayer.GetAccID()}
dataDict.update(addDict)
-
SendEventPack("StoneChange_%s"%eventName, dataDict, curPlayer)
+ Cache_FightPowerChangeInfo(curPlayer, ChConfig.PowerDownType_StoneChange, addDict)
return
def DR_VIPChange(curPlayer, eventName, addDict={}):
@@ -1261,12 +1216,6 @@
SendEventPack("PlayerGetReward", dataDict, curPlayer)
return
-def DR_MergePlayerEvent(playerID, eventType, eventTime, eventData, opType):
- # 跨服玩家记录事件流向
- dataDict = {'PlayerID':playerID, "EventType":eventType, "EventTime":eventTime, 'EventData':eventData}
- SendEventPack("MergePlayerEvent_%s" % opType, dataDict)
- return
-
## 申请加入贵宾俱乐部
# @param curPlayer
# @param hasRegister: 之前是否已报名
@@ -1435,26 +1384,6 @@
SendEventPack("CollectNPCOK", dataDict, curPlayer)
return
-## 玩家领取充值特惠活动奖励
-# @param curPlayer: 玩家实例
-# @param actionID: 活动id
-# @param actionNum: 活动编号
-# @param itemID: 物品id
-# @param itemCnt: 物品数量
-# @param isPutIn: 是否放入
-# @param prizeIndex: 奖励中的第x种奖励
-# @return
-def DR_PlayerTeHuiRechargePrize(curPlayer, actionID, actionNum, itemID, itemCnt, isPutIn, prizeIndex):
- #MySql不识别 True False,改成1和0
- isPutIn = 1 if isPutIn else 0
-
- dataDict = {'PlayerID':curPlayer.GetPlayerID(), "PlayerName":curPlayer.GetPlayerName(),
- 'AccID':curPlayer.GetAccID(), 'ActionID':actionID, 'ActionNum':actionNum,
- 'IsPutIn':isPutIn, "ItemID":itemID, "ItemCount":itemCnt, 'PrizeIndex':prizeIndex}
-
- SendEventPack("TeHuiRechargePrize", dataDict, curPlayer)
- return
-
## 领取投资回报
# @param curPlayer: 玩家实例
@@ -1494,24 +1423,6 @@
#发送封包
SendEventPack("TreasureResult", dataDict, curPlayer)
- return
-
-## 消费VIP升级记录
-# @param curPlayer
-# @param lastLV 原VIPLV
-# @param curExp 当前VIP经验
-# @param addExp 增加VIP经验
-# @param costType 花费类型
-# @param costGold 花费数
-# @return: None
-def DR_PlayerCostVIPLV(curPlayer, lastLV, curExp, addExp, costType, costGold):
-
- dataDict = {'PlayerID':curPlayer.GetPlayerID(), 'PlayerName':curPlayer.GetPlayerName(),
- 'AccID':curPlayer.GetAccID(), 'VIPLv':curPlayer.GetVIPLv(), 'lastVIPLv':lastLV,
- 'curExp':curExp, 'addExp':addExp, 'costType':costType, 'costGold':costGold}
-
- #发送封包
- SendEventPack("PlayerCostVIPLV", dataDict, curPlayer)
return
## 玩家提交bug及建议
@@ -1582,11 +1493,54 @@
## 玩家境界升级
# @return
-def DR_RealmLVUp(curPlayer, realmlv, realmPoint, needRealmPoint):
+def DR_RealmLVUp(curPlayer, realmlv):
dataDict = {'PlayerID':curPlayer.GetPlayerID(), "PlayerName":curPlayer.GetPlayerName(),
- 'AccID':curPlayer.GetAccID(), 'realmlv':realmlv, 'curRealmPoint':realmPoint, 'costRealmPoint':needRealmPoint,
+ 'AccID':curPlayer.GetAccID(), 'realmlv':realmlv,
'playerlv':curPlayer.GetLV(), 'power':curPlayer.GetFightPower()}
#发送封包
SendEventPack("RealmLVUp", dataDict, curPlayer)
+ return
+
+def Cache_FightPowerChangeInfo(curPlayer, dotype, dataDict):
+ ##暂存可能导致战力降低的行为信息
+ dataDict['dotime'] = str(datetime.datetime.today()).split(".")[0]
+ eventName = ChConfig.FightPowerDownRecordDict.get(dotype, 'Unknown')
+ if eventName in PyGameData.g_fightpowerChangeDataRecordDict:
+ PyGameData.g_fightpowerChangeDataRecordDict[eventName].append(dataDict)
+ else:
+ PyGameData.g_fightpowerChangeDataRecordDict[eventName] = [dataDict]
+ return
+
+def DR_FightPowerChangeInfo(curPlayer, beforePower):
+ ##记录战力降低的行为信息
+ dataDict = {'beforePower':beforePower, 'PlayerID':curPlayer.GetPlayerID(), 'AccID':curPlayer.GetAccID()}
+ for dotype, dateList in PyGameData.g_fightpowerChangeDataRecordDict.items():
+ rList = []
+ for dateInfo in dateList:
+ dateTimeStr = dateInfo['dotime']
+ if GameWorld.GetPastSeconds(dateTimeStr) >10:
+ continue
+ rList.append(dateInfo)
+ dataDict[dotype] = rList
+ PyGameData.g_fightpowerChangeDataRecordDict = {}
+ #发送封包
+ SendEventPack("FightPowerChangeInfo", dataDict, curPlayer)
+ return
+
+## 玩家周狂欢(七天巡礼)
+# @return
+def DR_WeekPartyPoint(curPlayer, dayIndex, point):
+ dataDict = {'PlayerID':curPlayer.GetPlayerID(),
+ 'AccID':curPlayer.GetAccID(), 'dayIndex':dayIndex, 'point':point}
+
+ #发送封包
+ SendEventPack("WeekPartyPoint", dataDict, curPlayer)
+ return
+def DR_FeastWeekPartyPoint(curPlayer, dayIndex, point):
+ ##节日巡礼
+ dataDict = {'PlayerID':curPlayer.GetPlayerID(),
+ 'AccID':curPlayer.GetAccID(), 'dayIndex':dayIndex, 'point':point}
+ #发送封包
+ SendEventPack("FeastWeekPartyPoint", dataDict, curPlayer)
return
\ No newline at end of file
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