From 99c992cba2159ff3b48bc953abb8439c39fb9e70 Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期一, 03 九月 2018 17:28:01 +0800 Subject: [PATCH] fix:3222 【后端】仙盟宴会结束后发邮件参与奖励 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyParty.py | 38 +++++++++++++++++++------------------- 1 files changed, 19 insertions(+), 19 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyParty.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyParty.py index 288a5a6..289e5ff 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyParty.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyParty.py @@ -246,16 +246,16 @@ def OnFamilyPartyStateChange(state, tick): #活动状态变更 GameWorld.DebugLog(' 仙盟宴会活动状态变更 state=%s'%state) - if state == 0: - playerManager = GameWorld.GetPlayerManager() - for i in xrange(playerManager.GetPlayerCount()): - curPlayer = playerManager.GetPlayerByIndex(i) - if not curPlayer or curPlayer.IsEmpty(): - continue - #答对题或者进过图的给参与奖励 - curAnswerCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FamilyPartyAnswerCnt) - if FBCommon.GetEnterFBCount(curPlayer, ChConfig.Def_FBMapID_FamilyParty) or curAnswerCnt: - GiveJoinPrize(curPlayer) +# if state == 0: +# playerManager = GameWorld.GetPlayerManager() +# for i in xrange(playerManager.GetPlayerCount()): +# curPlayer = playerManager.GetPlayerByIndex(i) +# if not curPlayer or curPlayer.IsEmpty(): +# continue +# #答对题或者进过图的给参与奖励 +# curAnswerCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FamilyPartyAnswerCnt) +# if FBCommon.GetEnterFBCount(curPlayer, ChConfig.Def_FBMapID_FamilyParty) or curAnswerCnt: +# GiveJoinPrize(curPlayer) mapID = GameWorld.GetMap().GetMapID() @@ -268,15 +268,15 @@ return - -def GiveJoinPrize(curPlayer): - #参与奖 - joinAward = IpyGameDataPY.GetFuncCfg('PartyReward') - if not joinAward: - return - - PlayerFamily.AddPlayerFamilyActiveValue(curPlayer, joinAward, True, ShareDefine.Def_AddFAVReason_FamilyParty) - return +# +#def GiveJoinPrize(curPlayer): +# #参与奖 +# joinAward = IpyGameDataPY.GetFuncCfg('PartyReward') +# if not joinAward: +# return +# +# PlayerFamily.AddPlayerFamilyActiveValue(curPlayer, joinAward, True, ShareDefine.Def_AddFAVReason_FamilyParty) +# return -- Gitblit v1.8.0