From 9ace49a5f3e058625896c3696ade30329e388550 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 12 三月 2024 15:10:00 +0800
Subject: [PATCH] 10144 【越南】【砍树】【主干】充值表的RecordID 支持超过255

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
index 1c51289..20e71b4 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
@@ -244,7 +244,7 @@
 #struct tagCMQueryCoinToGoldCount
 #{
 #    tagHead        Head;
-#    BYTE        RecordID;    //充值记录ID,也就是充值ID,发0则查全部
+#    WORD        RecordID;    //充值记录ID,也就是充值ID,发0则查全部
 #};
 def OnQueryCoinToGoldCount(index, clientData, tick):
     curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)

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