From 9aea16ac225ef51e37b71d40f5908cf422543826 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期二, 06 十一月 2018 21:18:19 +0800 Subject: [PATCH] 2683 子 天赋技能和新增双职业各两个技能 / 【后端】天赋技能 ----- 补齐第一版 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py | 2 ++ 1 files changed, 2 insertions(+), 0 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py index ae5b0d9..eca9caa 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py @@ -337,6 +337,8 @@ 4059:ChConfig.TriggerType_StormAttackOneByOne, # 类剑刃风暴攻击1对1触发技能 57 4060:ChConfig.TriggerType_StormAttackOver, # 类剑刃风暴攻击后触发技能 57 4061:ChConfig.TriggerType_AttackOverPassive, # 攻击(对敌技能)后被动技能被触发在其他被动效果处理后调用,触发顺序原因 + 4062:ChConfig.TriggerType_AttackAddFinalPer, # 增加最终伤害百分比 59 + 4063:ChConfig.TriggerType_SummonDie, #自身召唤兽死亡触发技能 60 } return tdict.get(effectID, -1) #=========================================================================== -- Gitblit v1.8.0