From 9aec240e848ba4bb6b473707ad8f48aee5180141 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期一, 29 四月 2019 10:06:52 +0800 Subject: [PATCH] 6632 子 【开发】增加新的符印属性 / 【后端】增加新的符印属性 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py index eab101b..7c339df 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py @@ -614,7 +614,7 @@ curPlayer.SetDict(ChConfig.Def_PlayerKey_CollectLostHPTick, tick) lostValue = int(GameObj.GetMaxHP(curPlayer) * lostHPPer / 100.0) * lostTime skillTypeID, buffOwner = 0, None - SkillCommon.SkillLostHP(curPlayer, skillTypeID, buffOwner, lostValue, tick) + SkillCommon.SkillLostHP(curPlayer, skillTypeID, buffOwner, lostValue, tick, skillAffect=False) GameWorld.DebugLog("采集掉血: npcID=%s,lostHPPer=%s,lostTime=%s,lostValue=%s" % (collectNPCIpyData.GetNPCID(), lostHPPer, lostTime, lostValue)) return -- Gitblit v1.8.0